Objects I miss
Bouncing Pink Ball:
I had the zombie and vampire action hacks as well. A sims without zombie hoards and dangerous vampires isn't the same. Cheery household ghosts aren't my kind of supernatural buddies.
Now that folks have brought it up, I'd forgotten all about Makin' Magic. That was by far one of my favourite expansion packs, TS1 or 2. In fact, I felt let down repeatedly by the expansions available for TS2. They simply didn't live up to the possibilities I expected. For instance, with the popularity of downloadable, statue-like and semi-animated horses, I half expected ridable horses in Pets, which would have fit perfectly with the rural feel of the game (not to mention make pre-car towns easier to create). Again, with Bon Voyage, I hoped for a return of the snowboards and carnival games from Vacation, but no. I expect I'll be waiting forever for EA-made sim skateboards, boats, motorbikes and toddler trikes. Yes, I know such things were available from the cc community but smooth animations for interactive items hasn't exactly been a community strong point. It's so much easier for the game developers to add this type of item.
While I'm on about items I'd like - which, I know, is sort the opposite from the thread topic - a built-in, no hacks or mods required way to create and populate different types of neighbourhoods would be great. I mean, something along the lines of an expansion that added, let's say, a true medieval setting, a futuristic city or a fairy tale landscape where NPCs generated in appropriate clothes and with appropriate names and careers. They give us the building items, a bit of furnishing and the odd outfit but no good way to use these extras. There's nothing more annoying, to me anyway, then having added some EA (or cc) knight's outfit and then having NPCs show up around an ordinary town wearing the damn thing as a winter coat! Keeping themed content requires outside editing to remove 'available to all' flags unless everyday is Halloween in simland. I'd like a way to flag items and outfits as "for neighbourhood X only". Something like that I'd consider worth paying for as an extra, whereas the Sims Store concept, which is no more than an in-house pay site, is a rip off.
Georgette:
Oh, gosh I'd forgotten all about carnival games! I used to love saving up for the cute stuffed guinea pig thingies and coconut monkeys. Bring back carnival games, Eaxis!
aspinL:
At the time when I played sims 1 I didn't have a fast enough computer to handle all the expansions, so I only played pets and magic.
I find that it's weird that in sims 1 there was a lot more creativity and actual "expansion" with the expansion until sims 2 and now. I can't really believe they gave sims in sims 1 snowboards and then all we got in Bon Voyage was hotels and tourist attractions. And now that you say it, that sounds like a brilliant idea. Boats, skateboards, trikes, all that jazz. We got bikes in this one, whoo, but I was kinda hoping since there was an ocean, you could swim in it, or maybe they'd introduce boats, or jet skis... nah, it just looks pretty, ha. And what about added town community interactive features. Such as a simple ice cream stand. There was tiki food stands in Bon Voyage. How about a hot dog stand, or maybe live concerts for the rock star sims in the park? There's so much EA could've really wowed us with, and they didn't. :-\
Makin' Magic had that awesomely cute magic act. Where the magician would ask for an assistant out of the little group of sim onlookers and he put her in a box and such.
Bouncing Pink Ball:
I expect - hope - that swimming, sandcastles and (please) watersports are planned for some expansion or other; I sense a Beach Party Pack somewhere in the future.
The ability to have sims perform concerts, or even get together in a semi-realistic way to play on a community lot stage, was sorely missing in TS2 and I hope it is planned for TS3. The old Superstar expansion gave fashion shows, recording studios and other goodies - and yes, the magic shows from Makin' Magic were fun - so there's not much excuse for holding back now. The creative spark behind the original seems to be missing and TS3 is shaping up to be increasingly mini-game centred with everything too linear for my tastes.
Brand:
zomg carnival games! I had forgotten about those too! Then when MM came out I retrofitted my boardwalks with rollercoasters. I miss Maxis. :(
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