Objects I miss

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kazebird:
Quote from: fiberglassdolphin on 2009 August 13, 11:29:21

I think I'm getting it through my thick skull that complaining to/about a large company makes about as much of a difference as voting.


Well, if everyone had that attitude, we would have McCain for president.

No matter how small, any action changes the future.

Faded:
Quote from: parrot on 2009 August 13, 12:30:50

Quote from: fiberglassdolphin on 2009 August 13, 11:29:21

I think I'm getting it through my thick skull that complaining to/about a large company makes about as much of a difference as voting.


Well, if everyone had that attitude, we would have McCain for president.

No matter how small, any action changes the future.


This. <3

Also, I have faith in the Sims modding community, there's some pretty crafty modders, so who's to say someone won't come up with some crazy way to make a Sunset Valley/Riverview town to be desert or concrete in the near future?

kuronue:
Quote from: J. M. Pescado on 2009 August 13, 09:14:00

Well,to some extent, this is true: The entire neighborhood terrain is actually a giant 3D mesh, and the radar view is made out of a prepainted overlay, and isn't actually rendered. To add a lot involves blasting a hole through the terrain mesh and defining it, so, while not possible, it is not as trivial as it sounds and it seems unlikely that it can be performed dynamically in-play. Whether it was asinine to even adopt such a design or not, that is a different question.


It occurs to me - how are lot boundaries decided? Using that method, wouldn't it make sense to define lots as subsets of the terrain via coordinates, in which case, redefining the coordinates results in resized lots, creating space to define a new lot in the unused space? 'course, this being EA they probably have some ridiculous method instead, but....

Sam the Limey:
I remember, years ago, that I had a hacked item for TS1 that was essentially a bowl of pills. Visitors to the house would gravitate toward it and it would spawn some kind of weird behaviour (or kill them) after each time they took one. Hours of neighbour-terrorising fun.

blackgryffin:
I miss so much the SimsCutie Espresso ... Gosh, these Sims 3 take SO MUCH time eating and everything related to  !!!  :o

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