Motive bars outdated and restrictive?

<< < (3/5) > >>

Stitches:
Like BastDawn said, the retardness that you are proposing is already possible within game. Just never toggle that menu.

That said, I guess I never realized that there were so many players out there that SUCK SO BAD at playing the sims. The motives are the easy part and hardly tedious compared to the skill grinding.

Sigmund:
I use a combination of ignoring the needs bars and cheating.  Maybe I'm just averse to change, but the moodlets seem pretty "meh" to me. I like the wants/fears set up in TS2, it seems truer to life. Plus, it makes it easier to have Sims sink into a deep depression.

Angelo:
Quote from: Stitches on 2009 June 08, 18:51:58

Like BastDawn said, the retardness that you are proposing is already possible within game. Just never toggle that menu.

That said, I guess I never realized that there were so many players out there that SUCK SO BAD at playing the sims. The motives are the easy part and hardly tedious compared to the skill grinding.


Is that directed to me? I never said motives are tedious, on the contrary, I said they're incredibly easy, and I'm not proposing that the needs be removed from the game via a hack, I just tried to start a discussion about what if motive bars where never in the game to begin with, how would the gameplay feel like if the only info we had were from the moodlets.

I guess the only thing I suck so bad at, is expecting people to read the whole thread before replying.

Roflganger:
I've always been a perfection player, never able to get into the play style of deliberately making my Sims miserable. 

Anyway, my feeling about this topic is to not fix what I never considered broke.  Motive bars have been there from the beginning and I like them.  Taking them out would, IMO, be one more step towards making the game feel less related to its predecessors than it already does.

GelatinousSubstance:
Quote from: Sigmund on 2009 June 08, 19:01:08

I use a combination of ignoring the needs bars and cheating.  Maybe I'm just averse to change, but the moodlets seem pretty "meh" to me. I like the wants/fears set up in TS2, it seems truer to life. Plus, it makes it easier to have Sims sink into a deep depression.



The moodlets are meh... They add nothing of real value... They suck!

I also like the wants/fears, at least ignoring them because they sucked had consequences, and they always made my sims more interesting and pathetic to play with.

I also like my little green bars just where they are - I like to tend to my Sim's needs.

Why even play the Sims and call it the sims if you're going to take everything that is the sims out of it?

Navigation

[0] Message Index

[#] Next page

[*] Previous page