DasmX86Dll.dll Not Found Issue

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Chaavik:
I haven't found a thread on the site addressing the "DasmX86Dll.dll Not Found" issue and googled this particular oddity with several links pointing to a discussion about this problem related to Spore. There isn't a discussion on this problem relating to Sims 3.

The reason I posted here was because of the discussions across the board about the technical aspects of the games and whatnot. Hopefully, I can find an answer to fix this problem specifically with Sims 3.

Also, I have Spore installed and do not have mods for it. I haven't played Spore in almost a year, but I wasn't going to uninstall because of the limited installation number slapped onto Spore.

Earlier today, I was playing Sims 3 and testing a mod I made to speed up novel writing. The game crashed to the desktop. I glanced into the Sims 3 folder to open the error log to see what was going on just before the crash. I noticed something interesting:

[Instruction data]
00575b56 => DasmX86Dll.dll not found.

This particular oddity was shown just below the stack data pointing to a missing file.

I googled this issue and found a few links:

Google Results

EA and Spore

DasmX86Dll.dll Discussio on Twitter


It seems that this issue was an example of EA's sloppy job removing certain pieces of code from the game to clean it up before the game went into production. I understood that these pieces of code weren't supposed to be left in the game file(s), and that some form of disassembler was used. I could be wrong, but that was what I read from several links on Google.

I am wondering WHY the game was attempting to search for this particular file. I am wondering how this issue can be fixed for Sims 3. So far, I downloaded and placed this file in the Windows\System32 folder for XP.


I do want to know what the game was doing and how this can be addressed. Many thanks in advance for the help you guys could provide and hope no others has to go through this like I did.

Zii:
The DLL is only for testing/debug purposes. The game functions fine without it and it is unrelated to the cause of your crashes. See: http://forum.spore.com/jforum/posts/list/17060.page On the first page of your Google results, no less.

J. M. Pescado:
The cause of the crashing, if it appears purely random and you know the mod itself isn't particularly bad, is due to gremlins. We have no idea why it does that, and have resorted to voodoo in an attempt to make it stop. Rearrange files arbitrarily, delete the *cache.package files in your TS3 userdirectory, and try clearing out \Windows\prefetch. Also, chanting, rattles, and rebooting your computer may all have an effect.

Chaavik:
All right, I'll try that, Pescado. Mind if I ask what clearing the \Windows\prefetch exactly does?

I sorted the mods alphabetically in the Mods folder by creator name. For example: Pescado-awesome, HP-somemodshemade

This is the only way I can remember who made these mods and check back on the appropriate sites for new updates.

witch:
Weirdly, I don't appear to have a Windows\Prefetch.



Would that have any connection to the fact i rarely crash?

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