AWESOMEMOD & SCRIPT HACKS: CRASH ISSUES THREAD
Stormibrooke:
I Just wanted to add my experience with the crashing issue in case it's useful. I didn't have any crashes with the first version of the mod, and with the second one I added the enablescripterror.package at the same time as I updated the mod yesterday and I crashed on startup. Took out the enablescripterror.package and tried again and it loaded fine. I have XP sp2. I haven't yet tried this newer version.
J. M. Pescado:
The random crashing seems to occur anytime you change versions of anything. It seems to help if you purge your caches.
Pythia:
Awesome mod truly is awesome. Love the configurability, an elegant solution to the Highlander style of modding TS3 forces on us.
The slider option makes me say: Thanks, this is geat!
I've just tested for crashing and was getting 50/50 on crashing vs loading. I left in the enablescripterror.package and didn't clear any caches between attempts. Crashing was random and out of 6 tries I got 3 loads and 3 crashes. Damned if I know what's causing it to choke.
J. M. Pescado:
So purge the caches every time.
spaceface:
Am I purging enough caches, or are there more in other directories?
I am getting rid of all the caches in C:\Documents and Settings\My Username\My Documents\Electronic Arts\The Sims 3, ie:
CASPartCache.package
compositorCache.package
scriptCache.package
simCompositorCache.package
The game persistently crashes before the dice logo comes up. Also, the game seems to be generating error logs on each crash, I have attached one in case it would be helpful at all. It refers to an "access violation."
Navigation
[0] Message Index
[#] Next page
[*] Previous page