AWESOMEMOD & SCRIPT HACKS: CRASH ISSUES THREAD
Marhis:
Wait.
If you installed the framework and the awesomemod correctly, you should have the c_drive/Program Files/Electronic Arts/The Sims 3/ folder (and subfolders) exactly like this:
Check if it corresponds.
Note: the dll is labeled in yellow for easier spotting.
vagabondher:
Fixed. Works in game. Or, at least, it shows up with the 'showconfig' prompt, I haven't been playing long enough to note any differences. Sims still seem to like taking an hour to stare at nothing before actually doing an action.
J. M. Pescado:
Quote from: MiniMacker on 2009 June 12, 11:57:25
THERE ARE FUCKING GHOSTS IN THIS GAME.
I reinstalled, followed instructions (Once again) and it worked.
This is basically a mystery, yes. It seems doing things, ANYTHING, from reinstalling the game, deleting arbitrary files, to rebooting the computer, will randomly jog things into working.
Erry:
I did what Pythia said, at first boot it did not work, at second boot(did not delete or change anything) it did work and am able to run the game.
redwards:
So, I've been having the on-load crash more often recently (wasn't getting it at all before). I think I've found a solution that works every time, for me, at least.
1. delete the cache files
2. start the game. It crashes. The cache files are regenerated, but they're all, like, 1k
3. don't touch the new cache files, start the game again. Everything works.
So far, that method is 3 for 3, but any other method seems to fail.
(I don't have the errorscript package installed right now, FYI).
If this persists, I may just make a copy of those fresh cache files and write a little batch file that overwrites the existing ones with the fresh ones before starting the game.
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