AWESOMEMOD & SCRIPT HACKS: CRASH ISSUES THREAD
bgrateful:
Quote from: J. M. Pescado on 2009 June 07, 10:01:32
The random crashing seems to occur anytime you change versions of anything. It seems to help if you purge your caches.
What caches exactly do you purge? I don't want to delete the wrong cache file! are these files we don't need that just sit around in the folder? I installed the framework tool and them the awesome mod and followed directions and it didn't work for me. I am running vista 32. I tried the "lifetimehappiness" debug command and all I got was the "unknown command" error message. before I discovered your awesomemod, I had the debugenabler mod from MTS3 installed and the "lifetimehappiness" command works fine. I made sure I uninstalled that mod before I installed yours. can you possibly help me? should I try again with your updated version?
bgrateful:
Quote from: Jordi on 2009 June 08, 13:36:04
Safe to purge:
CASPartCache.package
compositorCache.package
scriptCache.package
simCompositorCache.package
All in Documents\Electronic Arts\The Sims 3
Thanks so much for answering my question. I had asked that on another forum and no one even took the time to bother answering me. now I know why I always come here. I get the help I need. ;)
DoraDoraBoBora:
So here is the sordid crash history for myself.
1. Loaded game with awesome.package and requirements. Crash and burn.
2. Deleted cache files. Success! Peasants rejoiced.
3. Later, installed some pattern CC and premade Sims. Crashed on loadup. Removed CC. Still crash.
4. Deleted cache files. Still crash.
5. Removed awesome.package. Game loaded, but I refused to play without it.
6. Put awesome.package back in, deleted cache files again. Crashed.
ETA: 7. Added enablescripterror.package. Still crashed.
8. Removed ese and deleted cache files. Still crashed.
I wish I knew what stars were aligned that it worked fine for me the first time. I'm running the latest version of the game on Windows XP. If you need any other system specs, let me know.
TwoToot:
Everything works but the cooking whatever you want thing.
It will not show "cook X" and "cook y" except for the default time cooking option. (Say cook lunch)
SimDebster:
Quote from: J. M. Pescado on 2009 June 08, 00:02:43
Quote from: SimDebster on 2009 June 07, 23:44:31
One question though: why is the d3dx9_31.dll only 73.5 kb when the same dll in my windows\system32 is 2.30 mb? Is there a chance that there is a conflict?
No, this is deliberate.
New wild-assed theory: Try nuking the contents of \Windows\Prefetch.
Thank you! That did it for me. Great to have the hack back in my game.
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