How exactly can you switch households, bork or no?
Salomon:
Quote from: Doc Doofus on 2009 June 08, 06:47:57
Remember University?
It was a big lie as well! You never got to actually see the Sims in a classroom at all, it should have been called "Outside the University" or something.
Quote from: Tyyppi on 2009 June 08, 07:12:44
To be fair that's pretty much the only way they could do it. Simulating every sim in the neighborhood would most likely make your computer explode.
While I agree it needs to be abstracted (because it's pointless to simulate things that the player mostly doesn't care about at a given moment) it should (and could) be abstracted precisely, the sims are just a bunch of values floating around that the game changes, so it should be easy to change them to reflect the same values that you would see if you were playing the family without interacting, without any computer exploding.
But that would lead to the same values for all households (the sims peed themselves and died), so it needs to have good AI first for a real open neighborhood and story progression to ever be "true."
Roflganger:
Quote from: J. M. Pescado on 2009 June 08, 03:08:43
That's because when you're not playing a house and they no longer have any active instructions, they get "put on a bus".
I should have figured that out when I had one Sim call another and was disappointed to see the second Sim protesting in front of City Hall rather than talking on the phone.
sewinglady:
biohazard...you didn't believe me did you.
Is it because I'm the sewinglady - and so I couldn't possibly be right?
Look...I'm serious here...each save - each instance you make...each time you enter Create-A-Sim and make a new family and install them in a neighborhood the WHOLE F'ING neighborhood resets. All the pre-made sims don't know any of the sims you previously made and installed in that neighborhood and the new family you just put there cannot possibly meet the previously installed families you put there because they are in their own Sim-universe which was started the moment you put them there. Sliders and Groundhog Day. Seriously.
I spent yesterday making an 8 sim family. In order save me some brain-ache (or possibly to make me more, I can't decide which), I went with 4 young adults, each with one child - two children, two teenagers. Yes, I installed them all in one house. Yes it is incredibly difficult to play and no it is not fun...so I'm about to start the infernal game again...and as soon as I do I am moving half the sims - two adults and two children into their own home within the same neighborhood - but basically, they've lived together long enough that I've got an idea of who's falling for whom and therefore who's moving and who's staying put...so hopefully playing the game will get a little easier.
Now to figure out the idiocy that is gardening and to find the toaster...or did they give them waffles but no toaster to cook them in?
Zazazu:
Waffles go in the oven. Yeah. I know. Kills me, because I use my toaster every other day and my microwave maybe once a week, yet we always have microwaves and no toasters in the game.
Oh, and P&L for having trouble running an 8-sim household including 4 adults. I see your 4YA/2T/2C, and raise you a 2A/2C/3Tod/1B.
sewinglady:
You win. I'd have to kill someone or rather some sim...
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