Neighborhood Shifting-The Horror-or not!
Process Denied:
I had a strange thing happen. I went into a single old women's house(one that had moved into town)and she had an infant on her doorstep that was a stranger-he was the adopted son of Gobias Koffi- who had just died. Was he visiting her house with his baby when he died? Without memoies how are you suppose to know how this things happened?
Marhis:
You're not supposed to bother, m'kay? Go collect ores and gems for more XP, so you'll level up. And eventually got the Sword +1 you need.
According to The Wall Street Journal, "The first time game designer Rod Humble viewed The Sims, which allows players to control a virtual family through the minutiae of their daily lives, he was confused. "I didn't get it," he says about one of the best-selling videogame franchises of all-time. "It's a game about watching other people sitting in front of a computer." A co-worker quickly attempted to explain the game to him. "He said that I didn't really understand this game, but I really should."
Apparently, he still didn't get it.
Doc Doofus:
I don't mind them dying or aging or moving to another house, but I would be miffed if they just moved completely OUT OF THE GAME. If the game is searching for Sims to clear out for population control reasons, I would prefer it choose Sims that don't have high relationship values with other sims.
Perhaps it would be okay if they are still callable on the phone... Are the Sims that move away still callable? Do their thumbnails disappear from the relationships panel? I haven't seen this happen in my own game yet.
J. M. Pescado:
Quote from: Doc Doofus on 2009 June 06, 23:12:28
I don't mind them dying or aging or moving to another house, but I would be miffed if they just moved completely OUT OF THE GAME. If the game is searching for Sims to clear out for population control reasons, I would prefer it choose Sims that don't have high relationship values with other sims.
Doc: This already happens. Sims that are known to your currrent sims have a penalty applied to their chance of disintegration and random death. However, the "one fambly" centric approach means that only relationships to your current ONE TRUE FAMBLY are counted.
timelycorruption:
Quote from: Marhis on 2009 June 06, 18:56:53
You're not supposed to bother, m'kay? Go collect ores and gems for more XP, so you'll level up. And eventually got the Sword +1 you need.
According to The Wall Street Journal, "The first time game designer Rod Humble viewed The Sims, which allows players to control a virtual family through the minutiae of their daily lives, he was confused. "I didn't get it," he says about one of the best-selling videogame franchises of all-time. "It's a game about watching other people sitting in front of a computer." A co-worker quickly attempted to explain the game to him. "He said that I didn't really understand this game, but I really should."
Apparently, he still didn't get it.
That explains the shit-eating grin he gives me when he drops off the unwanted Free Time computer.
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