TOOL: TS3 Recompressor

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J. M. Pescado:
Fixed.

Elokin:
Pescado, I used your programs last night, and I must say THANK YOU!!!!!  I was using packages before, and the game was slower than shit.  After decrapifying everything and installing my packages, it's speedy quick. 


I thought this might be useful for some people who want to batch decrapify a bunch of files in Winblowz:

1. You will need a BASH shell for Windows.  I use Cygwin.  Download it at http://cygwin.com/
I know it seems excessive to install another program just to decrapify files, but trust me.  Otherwise, you'll spend hours doing each one by hand.  Besides, DOS sucks.

2. Install Cygwin.  It's a wizard, nothing funky about it.  When it gets to the point where it asks you what packages to install, just use the defaults (Unless you want to use Cygwin for something else like compiling C++)

2. Run Cygwin as Administrator.  This is important.  It won't work properly otherwise

3. navigate to the location of you s3rc.exe file.  This will be a slightly different file path than DOS.  You will input something like cd /cygdrive/c/Users/<your username here>/<path to file location>

4. Type in ./s3rc.exe -fD /<path to folder with crap files>/*.Sims3Pack  For example, my command is ./s3rc.exe -fD /SimsStuff/Crap/*.Sims3Pack because my folder with Sims crap is in the same directory as my s3rc file

5. Hit enter.

Ta dah!  You now have decrapified files.  If you got the stat error, you probably didn't run Cygwin as the admin.  Try again and make sure you run Cygwin as admin.

Hope this helps some people out.

Elokin:
Humm, my edit did not show up.

So in addition on my post I would like to say that I ACCEPT NO RESPONSIBILITY WHATSOEVER for any borked files or otherwise jacked up crap that may result from attempting to follow my process. 

Trystiane:
I'm a bit confused, the instructions say decrapified objects will be new objects BUT all saved games must be decrapified.  Does that mean if I decrapify everything correctly and go to play an old house it will or will not show decrapified custom objects?

Elokin:
If I understand correctly, decrapifying modifies the file in a way so that the game doesn't see them as store items.  So, the game will not know that a decrapified object is the same as a previous crappy object and a crappy object used in a saved game will no longer exist as far as the game is concerned.  I assume that decrapifying the saved game fixes this and causes the game to look for the decrapified object rather than the previous crappy object. 

I have not tried decrapifying a save because I am working on a fresh install, so I may be incorrect.

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