Experiment: Opportunities and Community Lots. Need volunteers.

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Rothchild:
From my experiments making the More Frequent Opportunities mod, opportunities don't "trigger" like wishes.  All you need to get an opportunity is to meet the requirements listed in the XML (normally just min/max skill level or job rank), patience, and luck.  When I set the min and max days between opportunities to 0 it became evident (you don't actually want to do that, the game will lock up around 11 PM, but you'll get shloads of opportunities that day).  I tested a sim with only one low level skill and he kept popping the same 3 opportunities, where a sim with many high level skills had tons of variety.

Ellatrue:
Right, so which ones do they get, and do they all seem to occur with about the same frequency?

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