Moar Whiny
JCSpencer:
Quote from: DrNerd on 2009 May 30, 04:44:28
#2: TwoJeffs has a hack that gets rid of the Cow Mascots, who are the most annoying, given their propensity for pranks and teasing. It's a Cow Mascot Head Trophy, and when a Cow Mascot comes onto the lot, it will walk over to the trophy, then scream, and then one of two things will happen. If all the resident Sims are occupied, it'll just run off the lot. If a Sim is free, they'll pull out the Repo Man gun as the Cow Mascot begs for its life, and then the Sim shoots it and it runs away. It does nothing for the Llama Mascot, Cheerleaders, or Streakers, but they are less of an irritant.
I'll try that hack, thanks. At least it will get rid of the most annoying of the bunch. Thanks.
Quote from: DrNerd on 2009 May 30, 04:44:28
As far as doing homework on the lot portal, there are hacks that stop visitors from doing homework. Alternatively, make sure you have a table and chairs available; I've never had anyone sit on the floor to do homework when there was a table nearby.
The blocking of portals only seems to occur on rental properties; it doesn't occur at my dorms, because there *are* plenty of tables for homework, but on rental properties, since I lock the doors and they can't get in, they sit on the portals (the correct term for what I called "exit tiles"?) and do their homework. Well, that is the cheerleaders always do their homework there, but the mascots like to sit on my porch and block the front door.
Quote from: DrNerd on 2009 May 30, 04:44:28
#4: You can repair family ties with SimPE, the InSimenator, or the Sim Blender, but as has already been pointed out, moving families between neighborhoods like that is a Very Bad Thing leading to Big Fiery Ball Visible From Space. If you want to bin and package the Sims, save the Sims2Pack file to your desktop and install it using the Clean Installer from MTS2, which will remove the shredded bits of file that lead to BFBVFS. Unless you're on a Mac, you can also use SimPE to clone the Sims you want, put them in CAS, and recreate the families from there--I've used this method to rebuild two neighborhoods, and it's worked well.
Well, damn. Okay, I guess it's a learning experience. Chain_Reaction suggested SimPE too, which I will try as soon as I can download it; I'm getting error messages from the official website's download links. I want to learn it anyway, since there are other things I'd like to change or edit; maybe even contribute some mods back to the community instead of just being a leech.
Quote from: DrNerd on 2009 May 30, 04:44:28
#5: You may have never initiated any actions with those two Sims to set gender preference, but if anyone else has done something as simple as a Check Sim Out when those Sims were around, that's enough to set gender preference. The default gender preference is for none; various interactions set the gender preference. I would also look at the two Sims' personalities--I'd bet one of them, if not both, is high Outgoing enough to be a finger-gunner, if not a naked hot-tubber. Very Outgoing Sims, if they have even the slightest gender preference, will autonomously initiate romantic interactions if they are friends with another Sim. This occurs in the absence of ACR. Ask me how I know that.
LOL. Well you are right, one had a high outgoing score in this case, but the more I play apartments, the more I realize it doesn't seem to matter. Although they are the only ones that seem to have started a romantic relationship autonomously (so far), all of my Sims build of friendships to max with people I don't want them to be friends with, but can't stop them while I'm playing another family. I use "no townie respawn," but either there are a lot more townies than I thought, or the game is still respawning them. *shrug*
Quote from: DrNerd on 2009 May 30, 04:44:28
#7: There's a hack at DJSSims that automatically deletes or composts day-old newspapers if they're still on the lot. If you have a composter, they're composted. If you don't have a composter, they just disappear from the lawn a few hours after the next issue is delivered.
Yeah, I am using that now and it works wonderfully.
Quote from: rufio on 2009 May 30, 18:32:57
Deleting sims with moveobjects does not actually delete the sim from the game, it just temporarily removes them from the lot. Even if you delete a resident sim with moveobjects, they will be there the next time you load the lot. I actually used to hear about this method as a way to fix things like stuck pregnancies.
I guess I'm stuck with her, since it won't let me delete the manager; I can delete other Sims, but not her.
Quote from: maxon on 2009 May 30, 21:07:56
Yes.
Shit.
Quote from: maxon on 2009 May 30, 21:07:56
No and yes - this does exactly the same thing as moving via the lot bin. The only safe clean method to move sims from one neighbourhood to another is by cloning and recreating the sim with SimPE or, as someone else said, use Clean Installer. BTW, you should really get to grips with SimPE's sim-editing functions. It will help you fix problems like lost relationship connections between family members and removing unauthorised 'in love' status.
Okay, thanks. As I mentioned, having troubles getting SimPE, but when I do, I'll check out some tuts and give it a whirl. I really wanted/needed to learn it a long time ago.
Quote from: Arina on 2009 June 01, 12:39:02
10: I'm using this anti-enthusiam hack to stop hobby annoyances once and for all. The sims can still do any hobby activity, but I decide (ie, not inside the game) if it's their "hobby" or not. It gets rid of everything, though, due to how it works: no hobby idiots ringing my sims all the time, no stupid memberships clogging up the memories, no "look at me I'm glowy and STUPID and making loud noises all the time because I danced all day yesterday at the party!"... I love it, but it might be more than what you're looking for.
Actually, that sounds exactly like what I could use. The phone calls are annoying, the memberships are pointless (not like there's anything you can actually do at these places you couldn't do at home), and the "rewards" are equally pointless. All that work for a freakin' plaque, an annoying sound, and a glow effect that ruins screenshots/video captures? Oh. yay.
EDIT: Just checked out that mod, and looks good, except it really does nuke *everything*. But considering how sick and tired I am of hobby-related wants cluttering my slots and preventing others, I think it's worthwhile. Thanks for the pointing that out to me! Interestingly, I tried using FFS debugger to re-roll my wants to try for non-hobby wants, but it has no effect - every time they roll up identical to what they were (also using JM's wfs and ltw variety). Am I misunderstanding the function/purpose of that as intended by the debugger? Should I post this question perform necromancy in the debugger thread?
Thanks all for the replies and suggestions.
Exiled:
Twojeff's VC also comes with an option to zap the newspaper delivery. I use it rather than put three papers in each lot.
EDIT: Superior DJSSims version hack supersedes this. I will have to get that hack myself.
DrNerd:
Yes, the technical term for the spot Sims use to materialize onto or dematerialize off of a lot is called the "portal." Deleting lot portals is also a Very Bad Thing.
If you're running into a situation where you're using the Lot Debugger to re-roll Wants and getting the same Wants, you need to get the Sim to do some different activities that would encourage the Wants to re-roll to something else, if that makes sense. Send the Sims on a date, or out to garden, or off to skill, or throw a party--anything that's going to set up the Sim for different Wants. It's not an error with the Lot Debugger; it's just an issue with the game itself.
For rebuilding, I prefer InSim or the Sim Blender over SimPE, because both of those work from inside the game, and SimPE doesn't. If you goof up with InSim, you can see it immediately, and correct it immediately, and there's very little you can do to make things go kerplooey (aside from using the Mutual Relations... Everyone Here options with the Quick Relations Sectional of InSim). SimPE is still the only way to clone born-in-game Sims, though.
JCSpencer:
Thanks, DrNerd. That makes sense. I guess I didn't really think about it. I was getting hobby clutter, and refused to do it, because it's just an endless chain - they'll keep wanting to do it, which keeps their hobby score up, which makes them want to do it again... the only way I found around it was to go for a couple of Sim weeks without fulfilling a single want and avoiding hobby-related activities until the hobbies dropped below whatever score triggers wants. Of course, by that time they were also miserable, usually red in aspiration. But yesterday I downloaded that anti-hobby mod by XPTL that Arina pointed out, so I'll try that and see if it helps. It never occurred to me that I needed to perform other activities to get more reasonable wants, but like I said, now that you mention it does make sense. I know if I gain some skill point, the next time my wants re-roll, my Sim will usually want to get another point in it, and I know if I become friends with someone, pretty soon my Sim wants to be best friends. Thanks for spelling out what I should have realized already.
I finally got SimPE and will give it a try. For a reason that I can't immediately recall, I've been avoiding InSim for years. I'm pretty sure it's because I've downloaded lots of stuff that was explicitly incompatible with it. I have JM's DC hack pack, and I think there were things in there as well that were either incompatible or redundant. At least, that's why I think I didn't download it. I suppose I could be mistaken again and am thinking of something else. Not familiar with Sim Blender, so I'll read up on it. Thanks again!
EDIT: Okay, read twojeffs post and subsequently downloaded Sim Blender. Sounds great, and has a lot of options I need to make use of (such as fixing that family relationship brokenness I caused as mentioned earlier). But I do still intend to learn SimPE to make some other non-Sim related customizations, specifically I want to edit my careers, and I've come to understand that SimPE is the best way to do that. Unrelated, I've also heard Paladin's conflict detector is the best for the job it does - is that correct?
Thanks again for the tip, DrNerd. I could've used Sim Blender ages ago. I do have a question regarding it. I notice that some of the features are redundant with the FFS lot debugger. In a thread about hobbies from last year, Inge mentions "adjuster [mods] don't usually conflict" as they only "work at the moment you tell them to, and do nothing the rest of the time." So FFS lot debugger and SimBlender can both be installed since they aren't simultaneously "active" and thus can't conflict... right? Just making sure I understand.
EDIT #2: Thought of something else. Is there a hack that prevents shrubs/plants from needing to be trimmed - like twojeff's Perfect Plants but in a controller format (if that's the right word)? I would love an object I can place on community lots to prevent weeds and unsightly shrubs; the only alternative I have is to actually make my visiting Sims play groundskeeper, which obviously sucks to do work for someone for nothing. I have the static-energy statue that I use for community lots, particularly Sim-owned businesses; something along that line of functin for plants/shrubs would be awesome, if it exists.
DrNerd:
Paladin's Conflict Detector is a good tool for checking hack/mod compatibility, yes. I wanna say there's also one by Delphy or Numenor over at Mod, but that might just be a couple of different mods getting jumbled together in my mind.
The Lot Debugger and the Sim Blender shouldn't conflict. The Lot Debugger doesn't conflict with the InSimenator either, although I'm not sure about using InSimenator and Sim Blender together, although I'm not sure why you'd need to use them both.
I believe the No Community Lot Gardening hack I currently have in place is by Squinge at InSim. So far, I've not noticed any conflicts with it, but my last EP is Seasons. I'm almost positive it's a Squinge hack; if it's not, try DJS Sims for it.
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