OK, so why would I want this mess?
Druscylla:
Quote from: TashaYarrr on 2009 May 29, 17:48:33
Merle, I've seen that and the forum posts, but I think the "EA assistance" is rumor, one that TSR is encouraging. That's why I asked for details--I've seen people rumbling about it but no one explaining *why* they're rumbling. If TSR and EA *actually* had a deal, wouldn't TSR be shouting this from the rooftops rather than coyly alluding to their 'time at EA Redwood' (as though they were the only ones there, on a special intimate date)?
From what I understand--and this is also hearsay--EA is trying to lock down all custom content anyway, via Store/Exchange. Or are we assuming they will make an exception for just one third-party site and expect it not to cause the biggest shitstorm the game has ever seen?
I feel like I must still be missing crucial pieces of this whole thing, so maybe no one really knows for sure.
I think the reason many people believe EA has something to do with it is because the game hasn't officially released yet. I have seen people claiming that either EA gave them access to the code, or that someone at TSR pirated it as well. Though what they have exactly I am not really sure. It looks like something alright but as for being the lifesaving CC tool, I can't really say from anything I have heard of it.
I am getting the game - but then I am a glutton for punishment. I try to be optimistic, I feel personally that the game has potential but not in it's raw state.
phyllis_p:
I was very leery of the game, but am glad I took it for a test drive, because I find I really like it. That's not to say it'll be to everyone's taste, of course, and it's no skin off my nose if someone doesn't like it, or doesn't like the things I like. Anyway, I was saying that to preface addressing a couple of the things you mentioned, since you asked for feedback.
Quote from: Lerf on 2009 May 29, 17:32:36
You're stuck with balloon faced Sims. And second generation Sims are even worse.
While a lot of the townies have round faces, there are other facial types. The three children of my founding Sims found non-round-face Sims to marry, and that wasn't even one of the criteria I was using in looking for mates for them. They've now had children for themselves, and while a couple of the girls have squarish jaws, I think they will age up well enough.
Quote from: Lerf on 2009 May 29, 17:32:36
You're stuck with nasty dead-looking eyes. (About 80% of my reason for thinking I'm going to hate this. All I can think of when I look at them is a Victorian porcelain doll in a horror movie. You know the one that tries to strangle the hero the minute s/he falls asleep.)
In actual gameplay, I don't think they have as scary an effect as in CAS.
Quote from: Lerf on 2009 May 29, 17:32:36
You can only run one family at any given time because the game will randomly delete them if you run any other family. This problem is either fixed or not fixed by aforesaid SPT depending on whether it's borked on purpose or not.
I've found that the key to keeping families around is to stay friends with them. So far no one my Sims cared anything about have moved away. Granted, I haven't tried switching families -- I'm quite content with the one -- but I would think that if you switch to a family that is friends with someone in your current family, they won't go anywhere.
Quote from: Lerf on 2009 May 29, 17:32:36
Most of the game consists of chasing all over the open concept neighborhood collecting stuff which has no use in the game other than display.
None of my 10 Sims have been collectors. They've gotten the odd wish to get a rock or a butterfly, and sometimes I let them get it, but I've been quite happy just focusing on job and family. If you ignore/delete collection wishes, they quit popping up (unless you have a trait that favors collecting, I'm sure).
Quote from: Lerf on 2009 May 29, 17:32:36
All public areas are rabbitholes.
Not all. The art museum can be entered and enjoyed. The Sims can eat outside at the Bistro, if they choose, though getting them to sit at the same table reminds me of TS1 -- it rarely happens. They still interact, though. Let's see, what else .... You can go into the library and read books, work on the computer, or visit with friends. There may be other places not coming to mind at the moment. And there are lots of outdoor public areas for fun, like the park, several beach spots, several fishing holes, and the cemetery.
I guess that's about it. The game has its problems, but I like it. My intention isn't to convince you to get the game. I just wanted to give you input on the points you asked about.
ETA: I did marry off and move out two of the founder's three kids. They maintain relationships with the main family, and recognize each other as brother-in-law, uncle, nephew, cousin, etc. It's nice. I have to work to keep the ties between families active, though.
EsotericPolarBear:
Quote from: Lerf on 2009 May 29, 17:54:52
People keep saying that, but in your game did no family every have more than one child that grew up. I take it you just moved out surplus kids and deleted them? No one got divorced or broke up? If they did, again, the Sim who left was just bit-garbage? I'm sorry, but I can't imagine deciding to play only two Sims for the life of the game. It would get so fucking boring.....
I followed the generations. So, for instance, when the child grew up and went to college, I followed. When they came back, I moved them to a new lot and kept playing them...so eventually, six generations of a family were all "adults" and no one ever aged past it because it was too much of a pain to switch to another house just to age them to elders or have them die or whatever. And if there was more than one child, I just picked my favorite and followed them. So I'd end up with teenage great uncles/aunts.
TashaYarrr:
I don't know, on the original "OMG TSR haz a tool" thread it didn't sound like anyone was too convinced by TSR's insider info so far, which was why I was wondering if there was *new* information that brought this up again.
GloamingMerle:
Quote from: TashaYarrr on 2009 May 29, 17:48:33
Merle, I've seen that and the forum posts, but I think the "EA assistance" is rumor, one that TSR is encouraging. That's why I asked for details--I've seen people rumbling about it but no one explaining *why* they're rumbling. If TSR and EA *actually* had a deal, wouldn't TSR be shouting this from the rooftops rather than coyly alluding to their 'time at EA Redwood' (as though they were the only ones there, on a special intimate date)?
From what I understand--and this is also hearsay--EA is trying to lock down all custom content anyway, via Store/Exchange. Or are we assuming they will make an exception for just one third-party site and expect it not to cause the biggest shitstorm the game has ever seen?
I feel like I must still be missing crucial pieces of this whole thing, so maybe no one really knows for sure.
Sorry for any redundancy, it's almost sleepy-time for me. Basically, I think people suspect EAxis has helped TSR in the creation of the tool because they are able to program this WITHOUT actually having the game. If you think about that a moment, it is... a tad odd. However, I think they simply gathered information at the Creator's Camp to get themselves started in the right direction, and perhaps some Maxoids encouraged it by answering a few questions.
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