Razor1911 release vs. Reloaded release
TashaYarrr:
Lorelai, would you mind mentioning whether you had any Edge Smoothing enabled? I'm not sure if 'graphics on high' definitely implies that.
missaaliyah:
I haven't had any problems running the Reloaded version although some bugs, and now I have the Razor one installed its running better, little or no bugs at all. Game is faster in a way and loads quicker.
barachanchan:
If anyone has the Razor, 1.0.631, or 1.0.632 version of the game, can they please confirm if they see this message while connected to the internet that their game is "non-final, unauthorized."
blackjackii:
I basically proved that my crashing was caused by advanced rendering being on. I turned it on yesterday as a test - my ponds and fountains look really stupid without it - and then after I shut down the game and started it up it crashed immediately when I tried to start it. I turned adv rend off via the options.txt file, and was able to start it up. Then I reset all my settings to default, which includes rendering on, turned that off, left everything else (a mix of high and medium), restarted, and played for a couple of hours and no crashing. So, for me at least, it's the advanced rendering that causes the BSOD.
Heat problem was pretty well solved by the Razor version. My CPU temp can hit 80+ after a long time of playing, my computer will shut down at 90. I make myself minimize frequently which will instantly drop it a few degrees. GPU and system temp are staying out of the danger zone altogether, whereas with Reloaded they were in it.
Zazazu:
Quote from: barachanchan on 2009 May 29, 19:50:04
If anyone has the Razor, 1.0.631, or 1.0.632 version of the game, can they please confirm if they see this message while connected to the internet that their game is "non-final, unauthorized."
The general rule with pirated games is to block them from your firewall. Never let them connect. With Sims games since BV, never run from the launcher. I suspect that is why issues are being had...running from the launcher and letting your game connect is the only way it would know of the outside world, and that it may or may not be a registered version.
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