Brokeback/Fresh Mountain -- Plenty of new YA Genes to pollinate!
Mixreality:
@rufio
That reminds me. I followed the mail woman and she also dissapeared into thin air in one of the lots. It was near the edge of the hood, so I didn't figure out she actually lived there, but apparently she did. (I wonder what would happen in a hood with same number of sims and a bit more housing. Would a career building generate more employees than the (apparently) minimum of two?)
Anyway, townies and npcs are just as homeless as they always were. But there is a population cap, related to number of structures in hood. Otherwise, Empty Valley would be littered with new sims (or at least old playables coming back) but it wasn't.
Deadclown:
My stupid gene keeps kicking in and I can't figure out that familyfunds cheat. Do you type the "[]"s ?
Crazetex:
You need to use the cheat testingcheatsenabled true first, then if you wanted to set the Wan-Goddard household to 12,376 bucks you would type familyfunds Wan-Goddard 12,376.
noblesse_oblige:
Thanks so much for sharing this. I was starting to really hate the EAxis townies in Sunset Valley - too many fug faces and fat genes. Plus, I love "Harrison Ford" and "Rachel Bommshel", lol. :D Great work.
Zazazu:
I actually don't mind the townies, other than the Goths/Bachelors. However, how many instances can you play with the same old sims? This was the same issue with the Pleasantview townies, who I really didn't mind that much but was sick of after four custom 'hoods. I'm planning on using the empty one.
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