Brokeback/Fresh Mountain -- Plenty of new YA Genes to pollinate!

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Blaise:
Quote from: Crazetex on 2009 May 24, 17:00:00

EDIT 2: While this will be 500% easier with the actual site working, I've uploaded a family from my game. Download the Sunfellow household into the Electronic Arts/The Sims 3/Library folder, and check to see if 1) you overwrite anything, 2) you can put the family in a lot and 3) you can read the characters' bios.

File did not overwrite anything.

Characters moved into lot in your empty hood no prob.

Bio is there for both characters.

ETA: Roux that is VERY good news.

Crazetex:
Roux: Hey, cool! I have no desire to play the LUM family or the others, so it looks like it's purging time!

vagabondher: I have no idea. I'm guessing it won't destroy your game if you try, though.

Blaise: Awesome, thanks. Now we know that it can be done!


So, uh, testingcheatsenabled true is pretty limited. I can set traits/careers and drag relationship bars, but I can't, like, kill off sims or add skill points or anything like that (I even tried shift-clicking a book to force skills!). I am currently scouting out more cheats!

Man, I better be able to set up skill points. ;_;

EDIT: familyfunds [familyname] [number] works, but only for a static amount. You can't add $40 or take away a thousand, but if you can do simple math it really shouldn't be a big deal. I still can't find a way to add skill points besides actual skilling, which is not a option when developing an entire community!

Blaise:
Quote from: Crazetex on 2009 May 24, 19:08:23

EDIT: familyfunds [familyname] [number] works, but only for a static amount. You can't add $40 or take away a thousand, but if you can do simple math it really shouldn't be a big deal. I still can't find a way to add skill points besides actual skilling, which is not a option when developing an entire community!


Excellent. This game may be worth my time after all. Played with your sims for a bit and no probs with them at all so far.

Mixreality:
Completely empty hood -- DOWNLOAD

Extract to Electronic Arts/The Sims 3/Saves

Absolutely no buildings of any kind, and no sims. Make your own.

Findings - Random townies haven't appeared anywhere. When I plopped a police rabit-hole building, and gave my One Sim a job, two 'new' people were in his relationship panel (one as the boss, and as his partner). Same two sims work as cops in original Sunset Valley (forgot their names, both are males with long hair) so they're not newly generated. Looks like they come with rabbit-hole buildings/objects. I've since got bored, and deleted everything again. You shouldn't see a trace of my sim and his box house. If you encounter a fat fisherman called Martin Webb, something went wrong.

TashaYarrr:
Quote from: MimiSims on 2009 May 24, 22:37:57

Censor hack has reached its limit and wont allow anymore downloads.  Anywhere else to try it out?

Check the "Test Hack" thread, there are other links.

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