Technical problems with THE HORROR: downloading, installing, and running it
Gelina:
Quote from: TashaYarrr on 2009 May 22, 21:52:33
Would be interested in seeing dxdiags from people who are having crash-to-desktop, but that would probably take us outside the intended usage of this forum.
I have some of those, where do I look to find them?
Alexia:
I've been playing the reloaded release 6 hours straight today, following at least 4 hours yesterday. No problems what so ever. It even installed quicker than any other sims game I've legally purchased.
So, I for one do not buy all of this "wonky" crack.exe malarky. Sounds to me like some of you troopers may have got corrupt torrents or downloads. All I can say if in doubt, download again.
TashaYarrr:
Quote
I have some of those, where do I look to find them?
Dxdiag is the diagnostic mode of directx, you basically just do start/run and type in 'dxdiag', hit enter. Then click the Save all information button, it writes it into a text file. What I'd be interested in is the first few chunks (system information and display info).
However, and I cannot stress this enough, I'm basically a noob lurker and I don't want to piss off the mods by having this thread fill up with people's pasted dxdiag info. :)
Basically I'm just wondering if out-of-date drivers or some other hardware trend may be the cause.
morriganrant:
I'm using a reloaded copy. My crack is just fine, keygen had no problem. I do think that my torrent had a little issue at some point however because I had problems transferring the neighborhood file. That could do with our connection let's been giving us trouble, or the fact that I had the torrent download to a usb hard drive of mine that had previously proven to be a little diva, very touchy. The only issue that has shown is trying to build on one lot in particular. Others appear to be fine. The only crash to desktop issues I had was on that one lot and this one time when I zoomed back and forth between two sims who were on opposite ends of the hood. Apparently something didn't like that. I believe that my drivers are the second from most recent release. The newest drivers gives me issues in Sims2, Fallout 3 & Spore. This game is not worth me fucking with the first two.
Gelina:
Here's mine. I don't think I've updated my drivers since my last crash.
Quote
------------------
System Information
------------------
Time of this report: 5/22/2009, 17:18:00
Machine name: xxx
Operating System: Windows Vista™ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: P35-DS3L
BIOS: Award Modular BIOS v6.00PG
Processor: Intel(R) Core(TM)2 Duo CPU E6850 @ 3.00GHz (2 CPUs), ~3.0GHz
Memory: 3582MB RAM
Page File: 2979MB used, 4422MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 10
DX Setup Parameters: Not found
DxDiag Version: 6.00.6001.18000 32bit Unicode
---------------
Display Devices
---------------
Card name: ATI Radeon HD 3800 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI Radeon Graphics Processor (0x9501)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_9501&SUBSYS_21981458&REV_00
Display Memory: 2042 MB
Dedicated Memory: 507 MB
Shared Memory: 1534 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: atidxx32.dll,atidxx64,atiumdag.dll,atiumdva.cap,atiumd64,atiumd6a,atitmm64
Driver Version: 8.15.0010.0183 (English)
DDI Version: 10.1
Driver Attributes: Final Retail
Driver Date/Size: 2/25/2009 16:24:13, 2396160 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71EE2-D641-11CF-6F75-9201A1C2C535}
Vendor ID: 0x1002
Device ID: 0x9501
SubSys ID: 0x21981458
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_A ModeMPEG2_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
Navigation
[0] Message Index
[#] Next page
[*] Previous page