The Good, the Bad, and the Randomly @Toaded
Lerf:
As I understand it, it looks like making stuff like clothing and objects is doable. What is going to be difficult is more advanced modding, like, I guess, Macrotastics and FFS Lot Debugger.
But as stated above, they're working on it. (And it's not like it hasn't taken 5 years to get SimPe to the point where it can do what it does now. So patience is a virture.)
Pinstar:
Quote from: Lerf on 2009 May 21, 17:30:02
As I understand it, it looks like making stuff like clothing and objects is doable. What is going to be difficult is more advanced modding, like, I guess, Macrotastics and FFS Lot Debugger.
But as stated above, they're working on it. (And it's not like it hasn't taken 5 years to get SimPe to the point where it can do what it does now. So patience is a virture.)
Wasn't that the point of the whole "make your own thing" thing they tried to promote, or did they reverse that out and decide that the only new content you'll get will have to be bought through the store?
I know the whole 'create a style" tool is up and running, but that is just recolors. Are they seriously limiting new custom made meshes/objects?
Or am I not understanding this correctly?
Fat D:
who knows what they will do... paid subscriptions for content-making licenses, tools that force exchange use, full control of CC...
Kyna:
Quote from: Pinstar on 2009 May 22, 00:19:23
Wasn't that the point of the whole "make your own thing" thing they tried to promote, or did they reverse that out and decide that the only new content you'll get will have to be bought through the store?
I know the whole 'create a style" tool is up and running, but that is just recolors. Are they seriously limiting new custom made meshes/objects?
Or am I not understanding this correctly?
As far as I understand it, the "make your own thing" they were promoting was always only about the recolours. The "make your own thing" was always pushed in conjunction with (or as part of) the create a style tool.
seanachai:
Quote from: Pinstar on 2009 May 22, 00:19:23
Quote from: Lerf on 2009 May 21, 17:30:02
As I understand it, it looks like making stuff like clothing and objects is doable. What is going to be difficult is more advanced modding, like, I guess, Macrotastics and FFS Lot Debugger.
But as stated above, they're working on it. (And it's not like it hasn't taken 5 years to get SimPe to the point where it can do what it does now. So patience is a virture.)
Wasn't that the point of the whole "make your own thing" thing they tried to promote, or did they reverse that out and decide that the only new content you'll get will have to be bought through the store?
I know the whole 'create a style" tool is up and running, but that is just recolors. Are they seriously limiting new custom made meshes/objects?
Or am I not understanding this correctly?
Well, what Lerf said in what you quoted is that as he understands it, making clothes and objects -- I'm presuming he meant actually making new ones and not recoloring them -- is doable, but we don't really know yet. I guess we will find out in due time. But it might take awhile even if it is doable ... I'm sure all of you remember pretty well that it took something like six months for people to understand how to make new meshes for TS2. (That wasn't very long after I started playing TS2 and I was like, "Durrr .. what are meshes ...")
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