The Good, the Bad, and the Randomly @Toaded

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rufio:
This seems to be as good a place to ask as any -

Is it going to be possible to mod the game so that it can use some kind of TS2-style Mendelian genetics, or is the game missing necessary fields for specifying recessivity that cannot be created?  The ability to create new hair and eye colors in CAS could be awesome if it were possible to geneticize them as well.

Ambular:
Has anyone figured out yet what controls Sim attraction?  It appears someone has successfully produced an empty neighborhood now, so if we know what draws Sims together, perhaps we can at least design them specifically for their intended mates and any random hook-ups will be with the appropriate person?

rufio:
I'm pretty convinced that they can fall in love with anyone in a matter of hours, just by spamming various romantic socials.  Whether they will do this autonomously remains to be seen, though.  In theory sims with opposite traits should not have a lot to talk about and thus have a harder time with relationships, but I expect this can be overcome eventually.

Marhis:
I doubt there's anything like attraction system, yet; in TS2 it come with Nightlife.

Ambular:
Quote from: Marhis on 2009 May 26, 23:55:29

I doubt there's anything like attraction system, yet; in TS2 it come with Nightlife.


Well, the bolt system and aspiration matches came with Nightlife, but even in the base game you could match Sims up by astrological sign, I think...

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