Story Progression Toggle: Is it borked?

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seanachai:
Rod Humble gets in on the L&P for this "feature":

http://www.quartertothree.com/game-talk/showpost.php?p=1748767&postcount=231

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Quote:
Originally Posted by Kid Socrates View Post
I hope that's easily toggled, then, because both my wife and I play by creating multiple families and hopping back and forth between them. If they're going to head off and muck everything up the second I'm away, yeesh.
I think we're waiting for some word of mouth here before we pull the trigger on buying it.
--

Disreptutable sources aside, there is a toggle called "story progression" in the full game that turns on/off Sims families ability to do major life changing stuff while you are not controlling them. It was put in there based on player feedback like yours that you wanted total control of multiple families.

http://www.quartertothree.com/game-talk/showpost.php?p=1748818&postcount=233

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Quote:
Originally Posted by roBurky View Post
Thanks for that, Rod.
Is that settable per family? So I can have my main households that I want to play as set to avoid life-changing events, but then default Maxis families or ones I add with no intention to play as can be free to do as they want?
--

All families are controllable so its global. There is a seperate toggle for aging as well , that turned out to be a popular request during testing.

If this stuff needs to be added to we will. After launch we will get a pulse on the communtiy requests.

I am not trying to sell you here but FWIW I would note that for a lot of Sims 2 beta players there were major concerns about family control settings >before< playing Sims 3 and very little >after< playing. It was like a mental shift occured where ownership of the whole town kind of kicked into people meta mental model where individual familes were there in Sims 2.

But anyways post launch you will doubtless see a lot of threads on community sites talking about thier experiences one way or another. My hunch is they will trend the way the beta testers did, but if not we will adjust.

Why don't you come visit MATY, Rod?

BastDawn:
Quote from: seanachai on 2009 May 28, 20:15:54

Why don't you come visit MATY, Rod?


Because we would EAT HIM ALIVE?

rohina:
Only with chili sauce.

MaryH:
Do you think we could test the Babby BBQ on him? Pretty please?

Talk about humble pie!

J. M. Pescado:
Quote from: rufio on 2009 May 27, 07:39:39

Quote from: J. M. Pescado on 2009 May 27, 05:01:30

There is no longer a clear distinction between "townies" and "playable sims" in TS3. All sims now take up a house and live somewhere, unlike TS2's townies.

Except for the ones that apparently live on empty unplayable lots.
Yeah, belated update on this statement. Turns out homeless townies still exist, as discovered after incinerating all the houses and finding that they were still sims moving about, and trying to find out where they came from.

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