THE HORROR: The REAL TS3 Scoop As It Unfolds

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jello:
Ugh, this "power walk" and unnecessary running is driving me crazy. I appreciated it TS2 that sims would only run if they were late, or if you told them to. Now they jog across the road and they do that ugly blocky power walk animation.

I *like* the normal, slow walking animation. It looks natural, and I think it looks better than having sims run around all over the place. Once we figure out how to mod this game, I hope that getting rid of the power walk and greatly reducing a sim's inclination to simply run gets attended to.

Jorganza:
So I wanted to see how truthful Snooty's comparison pic was, and tried my best to recreate one of the scenes. I'm somewhat
mixed about the results. I'm comparing the first set of pics from here: http://www.snootysims.com/thesims3index.php?id=compare
with this:

First off, definitely no light streaming through the windows (and yes I made sure the house faced the correct way for the sun
to come through).

Secondly, no matter how many windows I put in, it always seems to dark for some reason. For me, it seems like
it's always little light coming in, even in other houses. It doesn't look like the bright scene that Snooty put up.

And lastly, I noticed that a lot of the objects in the Snooty pic was not in the game, so I had to improvised with a lot
of the objects. Some of those objects I don't even remember seeing from any of the older EPs, so no doubt they will
end up in the store.

It does look a little better than TS2, but not a lot like how Snooty tried to portrait it as.

Chain_Reaction:
Quote from: SimplyComplex on 2009 May 23, 19:18:37

Can someone tell me the control for changing the height of wall placements, i can't for the life of me remember  ::)


It's not possible sadly.

So while building last night I can say I am satisfied with the amount of objects in build / buy mode, it seems almost equal to Sims 2 base game. Regardless, CAS is seriously lacking. Building works almost exactly as Sims 2, with extra sparkles of course! I did notice the tool to place windows is overly sensitive as it bounces between up and downstairs too easily when you don't have floors in the upper level and also jumps walls too easily and results in that clicking noise repeatedly in your ear as it spazes out. Setting the width of the stairs is win, but why can't we recolor them? They harped about that tool for so many months. Using CAST on walls is win but it takes ages to find something you like. That tool is a bit overwhelming and I end up getting bored and just using craptastic default stuff.

Also, does anyone else have the issue where the round circle on top of the wall tool flickers? It annoyed me to no end.

daisywenham:
Hehe...toddlers can climb into the toy box to play. :P





This kid's dad autonomously taught her to walk too which is win.

J. M. Pescado:
Quote from: rohina on 2009 May 23, 22:30:39

After playing a bit today, my top annoyance is sims who insist on going to bed at night, whether they are tired or not. My guy wanted to go fishing before 6am, so I cheated his energy and kept him up, and then at 4am, he went to bed instead of going fishing. WTF, dude. He was about 90% of full energy at the time.
Maybe you shouldn't have sent him to bed. :P Otherwise, maybe his calculated energy intersecton curve worked out to a full energy recharge at that point.

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