THE HORROR: The REAL TS3 Scoop As It Unfolds

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mandababy:
Quote from: brownlustgirl on 2009 May 23, 16:38:51

Your question just remind me of something.  My sim wanted to eat a certain food while at the park, I can't figure that one out either. I did make a group meal, but couldn't figure how to eat it at the park.  I see the townies make picnic spots but not happening for my sim.

In order to eat certain foods at the park, just make them, and put them in your sims inventory, then go to the park and pull it out and set it on a table or something, and have them go eat it. But be QUICK! lol, my chic wanted to eat salad at the park, I made it for her, got her to the park, drug it out of her inv and placed it on a nearby picnic table, you should have seen the townie people swarming to be the first one to sit down and eat her salad!

For the picnic someone else answered for you! You just buy the picnic basket from buy mode (under outdoor cooking or eating something like that) then place it in your sims inventory, or you can place it on the counter and click it and it will say "pack up" and the sim will place it in their own inventory, then when you get into town, click in the inv and it will say "place" click that and place it on the ground, or it even works to be placed on the picnic tables, but beware of ants and creepy crawlies, who actually carry food out of the basket! LOL

Quill:
Quote from: linz on 2009 May 23, 16:33:01

Quote from: casca on 2009 May 23, 16:05:57


Does anyone know how to put already-made food in an inventory? It just won't go. The little hand does not appear when I tried to drag it to my Sims individual inventory, and there was a red x when I tried to put it in the household one. I lost a friggin challenge because of this. :/



I Had the same challenge or something similar, i was able to "serve" dinner and then stick it in her inventory and i brought it over to someones house, but when I clicked on the pie chart "Deliver Food" was grayed out. In the challenge info is says make a "group meal" if making a group meal is entirely different then how do you make it!?...


As someone mentioned before, for some extremely strange reason any challenge/opportunity items have to go into your sim family's shared inventory in buy mode.  They don't go into the individual sim's inventory.  I'm fairly certain it actually says something about this in the simpedia or whatever they call it.  It's the bottom button of the three on the middle left in buy mode. 

I don't know if this is a bug, but my sims don't seem to age at the same rate!  I made two sims in CAST, in one "family."  They started out as housemates, then got married and lived together for a while.  The other day they had a kid, then a few minutes later it said "Male sim is about to have a birthday!" and when I looked at the sims' age bars, he was 2 days away from his birthday, while the female sim had 8 days.  I'm playing on the default speed, and they were both young adults.  It's pissing me off; I don't want to have him be that much older.  My other family seems to be aging at the normal rate, although the daughter was only a kid for about 5 days before it was time to age her to teen.  It's very strange, since I think the aging time is supposed to be set for each age group, not variable unless it's an elder. 

My only thought was that perhaps the happiness level of the sims affects that too?  My guy sim has been a bit more stressed than the female sim, but I hadn't payed much attention to their ages while I was playing them. 

Insanity Prelude:
Should I feel bad for kind of enjoying TS3 despite myself?  ;)

Acid_fairy:
I made a new sim the other day as a young adult. I moved him into a house and I found that he was already a quarter of the way through that life stage. Surely that can't have been implemented into the game on purpose? I smell a bug.

Mikka:
I'm having that issue, too: I've been making various young adults, but many of them start anywhere from one day to a quarter (maybe even a third) in to that lifestage.  I think the first Sim I made was just starting 'young adultness', but even if starting 'new game', others are a bit in to the lifespan.  I'm not exactly sure what to think about that: I would personally call it a bug, but considering the random clones children and 'sims moving out at will' deal, it may be a 'feature'.  Whatever it is, though, I don't like it.

Kids not being able to go musical bugs me.  Fine, if they can't play the guitar- but can't they have a piano?  Or if nothing else, read some books about guitar playing?  Foo.

I am, for the moment, enjoying the jobs- even though my poor medical sim seems to spend the majority of his life at work due to his beeper.  It does make things interesting, though.  My criminal Sim seemed to get arrested every other day or so while at work, though... that was more annoying.

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