THE HORROR: The REAL TS3 Scoop As It Unfolds

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BlueSoup:
Quote from: Jack Rudd on 2009 May 23, 14:48:51


God, it's annoying when people do that. That's not the value of the lost retail sales, it's the total sale value of the pirated copies. They have no reason to assume each of those pirated copies is one that would otherwise be a sale.


I totally agree...I never would have purchased this game.  the only reason I even have it is because it was available for piracy :P

Scotty:
Quote from: daisywenham on 2009 May 23, 15:34:27

- The only thing that's really annoyed me so far is how long it takes to sleep/work.  In TS2 a sim went to sleep/work, 3x speed comes on and you blink and it's morning.  On the other hand I started with a single sim so when they were sleeping/working I was twiddling my thumbs.  If I was playing a larger household I'm sure that wouldn't have been as much of an issue for me.  
- Jobs (the ones I've done, anyway) seem a little more trouble than they're worth.  They don't leave much time for anything else.  
- I'm not too keen on the look of the textures but I don't doubt the community will address that in the coming months.
- I have observed that a really really really lot of the complaints that I'm seeing about "this or that is a step backwards because it was in TS2" are referring to things that were in xpacks and not the base game.  Cars, gardening, Lifetime Wants, saving leftovers, were all xpack stuff too and they're in the base TS3 game but that seems to get overlooked.  
- I think people are over-reacting to build mode a bit too.  It's needlessly "clever" but still simple enough IMO.
- I like the variety of paintings they can do.  Different sizes for one thing and also different styles apparently based on their traits once they learn to do still life.  I had an opportunity to bring $450 worth of paintings to a restaurant for money which is cool.  Sims can actually DO something with their craftables.
- Opportunities are cool though they could be a bit more clear on wtf you have to do for some of them.  
- This "enforced legacy play" kerfluffle is getting blown waaaaayyy out of proportion, IMO.  Wishes aren't wants.  Promising isn't locking. TS3 isn't TS2.  Don't promise something you don't have time to finish.  Granted I don't see much point to not saving them but that's a far cry from "amg they're forcing me to play legacy style".
- Gardening is cool but...is randomly picking up a seed off the ground the only way to get them?  If so it strikes me as a little goofy.  I'd rather be able to buy a pack of seeds at the store.  You can always keep the uncommon and rare seeds lying around for sims to find.  Otherwise I'm having a good time with it.  

I'm pretty pleased overall.  What annoyances there are aren't game breaking for me.


I do like the game, and I am  going to buy it. BUT the job thing does suck. One of my Sims is a doctor, and he has a beeper in his inventory. He gets called into the hospital at the oddest times for an emergency. I know this is supposed to be more realistic, but geez! He was called in on his own wedding day, and another time, he was reallly tired and was sound asleep when he was called in again. I also think they work way too many hours. On any job track. They have hardly any time to work on their skills, make friends or have any fun at all.

As far as EA goes, nothing they say surprises me. Their ego is almost as big as their bank accounts. I downloaded the game because I wanted to see if it was worth my 50 bucks. I may not buy it right away, but I'll get it eventually.

daisywenham:
Quote

Does anyone know how to put already-made food in an inventory? It just won't go. The little hand does not appear when I tried to drag it to my Sims individual inventory, and there was a red x when I tried to put it in the household one. I lost a friggin challenge because of this. :/

Click the fridge to put leftovers away.  Then click the fridge again and select "open".  You can grab whatever you have in there and drop it in your inventory.  Don't do it too far in advance of when you're doing whatever you're doing with it because it will spoil, even something like cookies.  Unlike the 5406978650987 assorted fruits, vegetables and fish my sim currently has stuffed in her pocketses. >.<

Scotty:
Quote from: daisywenham on 2009 May 23, 16:14:22

Quote

Does anyone know how to put already-made food in an inventory? It just won't go. The little hand does not appear when I tried to drag it to my Sims individual inventory, and there was a red x when I tried to put it in the household one. I lost a friggin challenge because of this. :/

Click the fridge to put leftovers away.  Then click the fridge again and select "open".  You can grab whatever you have in there and drop it in your inventory.  Don't do it too far in advance of when you're doing whatever you're doing with it because it will spoil, even something like cookies.  Unlike the 5406978650987 assorted fruits, vegetables and fish my sim currently has stuffed in her pocketses. >.<


Not in their pockets, They keep stuff in a much darker, smellier place. And it keeps food nice and fresh. ;)

Zaphod Beeblebrox:
I find it amusing that EA says that they've lost $9 million to piracy, and yet, they really didn't if this is truly the so-called "pre-final buggy version".  Can't lose money when it was never intended for sale anyway, asshats.

And of course, they're going to use figures like this in any case because just imagine if the game hadn't been cracked, and people were forced to buy this shit in order to find out what it's really like.  That's what they really wanted, was for suckers to purchase the game and then be stuck with it.

I'm sorry, EA.  You're out 9 million imaginary dollars and maybe 180,000 suckers.

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