THE HORROR: The REAL TS3 Scoop As It Unfolds

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jonas:
Well, that's just creepy as hell...

Maybe she's got special powers.  You should rename her "Stretch".   ;D

On the other hand though, EA never ceases to amaze me with the sheer amount of bugs they have in their released games.  They are now renowned for it and still it goes unaddressed.  Completely sickening especially when they delay the game "to make improvements"  (see - "really we don't see as much of a profit in our designated quarter if we release it on our original date")

Profit schmoozing and all, they could take that time to fix these things. But they don't.

Sigmund:
Quote from: jonas on 2009 May 21, 11:55:10

Well, that's just creepy as hell...

Maybe she's got special powers.  You should rename her "Stretch".   ;D

On the other hand though, EA never ceases to amaze me with the sheer amount of bugs they have in their released games.  They are now renowned for it and still it goes unaddressed.  


A lot of toddlers animations seem to be glitched as hell. The first sim I played with a kid, I had her pick him up, snuggle him, teach him to walk and talk, and so on. At times, there were large gaps of space in between her and the child that obviously weren't supposed to be there. Other times, arms and legs were rammed through the other sim.  ::)

Menaceman:
It looks like stretchSkeleton gone wrong.

Piffle:
Quote from: Sammy on 2009 May 20, 22:02:32

The traits are neat, I admit. While I haven't played long enough to see how they individually effect a sim, I know by reading that it's mostly superficial and that they don't really change anything in the long run. You're not evil by taking a "wicked shower" or however it went (I know it was mentioned earlier?). I want evil sims to set fire to bushes, trip sims, poison someone's "blended drink". The way things are currently is rather corny and childish (hurr, I know it's a "kids" teen game), but dammit I want some evil-take-over-the-city-sims.


My test Sim has the following traits:  Friendly, Good Sense of Humor, Over-Emotional, Hopeless Romantic, and Evil.  Her Evil trait has so far surfaced in autonomously scaring her neighbor and kicking over the same neighbor's trash can.  She also "fiendishly" ate ice cream directly from the carton, but I'm not sure if that's different from how any sim Eats Quick > Ice Cream.  Clearly, we are dealing with the second coming of Hitler in this sim.  So far the only Evil want she has rolled is to donate money to undermine a charity.  Other than that, she pretty much wants to gain gardening skill and have her first kiss.

netza:
Quote from: simsdesperado on 2009 May 21, 11:26:22

I played it for some hours, and while I have no issues with the sims, or the gameplay, I do have some concerns regarding the graphics. I have an nvidia 8600 videocard with 512 mb memory and inspite of the fact that all settings were on high and gameplay was smooth, the textures look very blurry and pixelated, especially on close-ups. Even the sims's skins. Also, I noticed that from a normal play camera height, texture details go missing. I made a sim with red and white polka dots shoes and the dots were visible only when I viewed them in extreme close-up. I also have an issue with the dark shadows on the objects. I tried to make *white* towels but the result was more like dirty white towels. And the same thing happened with the curtains, the bedsheets, the leather couch that's also in sims2.  And the indoors lightning seems to suffer from the same drawback as the radiance lightning mod for sims2. The objects near the light source glow and appear overexposed while those a few squares away are very dark. Maybe I don't play enough games to make a reasonable comparison of what is realistically achievable in terms of technology, but I find these issues very annoying, especially when we had very beautiful clean textures in Sims2 and the lightning was good even though it was not realistic. Maybe it's an issue with my card, or maybe it's just the way the game renders objects. But if that's the case I don't think it should render objects with lower quality when you're inside the lot. It's very annoying because things seem hazy.



Just wanted to say that I have the same card and the same problem with grey textures that should be white... dunno if it's the game or the card though that does it... but I guess on the game.

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