THE HORROR: The REAL TS3 Scoop As It Unfolds

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LauraW:
I didn't mean Sim Social, I mean the actual Sims 3 game. I went to the bookstore, clicked on it, and it asked me if I wanted to shop. I clicked that I did, my sim disappeared inside and a catalog of sorts opened so I could shop. It was just like Kudos 2. I honestly do not see a lot of difference in the basic game play...going to a restaurant, getting traits from friends (I talked to a guy and gained 'friendliness' or something like that. Sims 3 is more about time management and strategy. You even get happiness moodlets, just like doing things raises happiness in Kudos.

I suppose you could ignore all that and just play like in Sims 2, but I have a feeling you would have a miserable Sim and he/she would show you how miserable he/she was. I think we are going to have to pay attention more to what the game tells us our Sim wants.

literatebse:
Quote from: BlueSoup on 2009 May 20, 20:04:36

There's no constant source of wants either, sometimes you have more than enough, sometimes none.


They're supposedly prompted by a combination of your LTW and the environment.  Thus, a sim who wants to reach the top of the symphony branch of the music career will get a want if he hears someone playing music, but not if he's sitting at home eating dinner with his wife.  A sim who wants to raise 5 kids to teen, however, might get a want at home -- to woohoo, have a baby, etc.  In other words, the seeming lack of wants in some cases and overabundance in others may be another "feature" intended by EAxis.

devilsrope:
Has anyone found a way to make roof sections of differing angles? Seems to be all or nothing, but maybe I missed something there. Also, I read that constrainfloorelevation wouldn't be available; it is, although with an unfortunate side effect. The ceiling texture isn't lowered with the wall height, and continues to float above. It's only viewable from below (see mid-construction pic). Stupid EAxis.

Zarifeke:
Quote from: LauraW on 2009 May 20, 20:20:05

getting traits from friends (I talked to a guy and gained 'friendliness' or something like that.


That's not you "gaining" the trait, that's figuring out the traits of the person you're talking to. When you meet people, you have no idea what their traits are at first. And gradually you learn more and more of them the more you talk to someone.

Lerf:
Doubt I'll download it as I'm in my late 50's and I'd like it to finish downloading before I'm too senile to know what it is.

So, can someone answer a question?  Is it possible to wipe the neighborhood clean and start over with a new family\families?  I realize that it will spawn nameless random horrors on its own but I'd just like to know if there's some way to get rid of the original neighborhood.

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