THE HORROR: The REAL TS3 Scoop As It Unfolds
J. M. Pescado:
Quote from: Mixreality on 2009 May 20, 10:48:27
Quote from: Chain_Reaction on 2009 May 20, 05:25:34
Quote from: coltraz on 2009 May 19, 08:05:54
and why the hell can't you make their eyebrows thicker or thinner?
You can... Look in CAS.
Where?!? There's a bunch of eyebrow options (under the Eyes I think), but no thickness.
The option literally doesn't exist, as far as I can tell. It is possible to pick differently-shaped eyebrows that might be thinner, but BEWARE! The eyebrows between male and female sims are neither compatible nor analogous, so what you get on a male sim will continue to look like a man's eyebrows when passed onto a female sim, either by flipping the knob, or by genetic inheritance. I mean, granted, no one really wants wussy, girly eyebrows, but at the same time, you don't REALLY want to get women with HUGE EYEBROWS, either.
TrapperJohn:
I have a weird question. Would it be at all possible, some time in the future, to extract meshes from TS3 for use in TS2? Of course they won't behave the way they do in TS3, and I can imagine there would be fixing of code required, but would it for example be possible to make those pretty tree- and shrub meshes work in TS2 as original objects?
J. M. Pescado:
There is no technical reason why they can't be, although you may have to rescale and remangle them.
phyllis_p:
Quote from: Mixreality on 2009 May 20, 10:48:27
Quote from: Chain_Reaction on 2009 May 20, 05:25:34
Quote from: coltraz on 2009 May 19, 08:05:54
and why the hell can't you make their eyebrows thicker or thinner?
You can... Look in CAS.
Where?!? There's a bunch of eyebrow options (under the Eyes I think), but no thickness.
If you go under Hair and choose Eyelashes and Eybrows, they have a bunch of different thicknesses of eyebrows. Then you can go under Eyes, choose the Advanced option, and click on the eyebrow to adjust the height, curve, and ... something else, I forget. Not thickness. So you should start with an eyebrow of the thickness you desire, then modify it for shape and placement.
blackcat:
Quote from: TrapperJohn on 2009 May 20, 11:54:57
I have a weird question. Would it be at all possible, some time in the future, to extract meshes from TS3 for use in TS2? Of course they won't behave the way they do in TS3, and I can imagine there would be fixing of code required, but would it for example be possible to make those pretty tree- and shrub meshes work in TS2 as original objects?
I don't think the trees and shrubs will look nice in sims 2. Basically, they are a set of polygons, that always turn their face towards you as you move the camera. By this they actually make up the lack of detalisation. In sims 2 they can't do this, and so will look strange and poor.
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