THE HORROR: The REAL TS3 Scoop As It Unfolds
TashaYarrr:
I can't believe I'm jumping into this one, but:
No, there is no way in a zillion years Blizzard will make a Sims MMO. It's a cute thought but has nothing to do with reality. They work within their own few extremely successful titles and this would make them a laughingstock. (I know a lot of males do play the Sims, but the few I know who do in real life have all sworn me to secrecy...with good reason or not it's still considered a girlie game. This is not my opinion, this is strictly observation. Do not jump on me.) To say nothing of associating themselves with the spectacular load of fail that was Sims Online. It's like saying "It would be awesome if they made Pirates of the Caribbean/Star Trek crossover movies!". Fun to think about, if you like fanfiction, but would never actually happen.
Yes, they are working on their next MMO, it's not just a rumor, but I think the person who said "WOW 2" was being glib. My guess would be a StarCraft MMO, but who knows.
Maximillian:
Minor annoyance: having the Throw Party dialog pop up when in cinematic camera mode to frame a painting causes mouse clicks to not work. You can't click out of the menu or camera mode or anything. Hitting things on the keyboard doesn't do much.
At least that's not the kind of glitch that crops up every couple of minutes (coughcoughroutefail).
TashaYarrr:
Bug? One of my Sims was in the automatic garden-tending mode when his work carpool showed up. He missed his ride, but then I noticed when he finished gardening (and was still home) he had the work activity anyway, as though he was there. "Work hard" etc. I ended up using the Go to work button, which queued up another work activity, which I ended up canceling. But it got him to actually *go* to work. I wonder what would have happened if I left him at home.
I've also had sims randomly decide to stop working and come home an hour or so into their shift, so I had to send them back.
ETA: Can't imagine this hasn't already been mentioned, but it looks like they didn't bother to make a pregnant mesh for naked females. Gonna take my preggers to the pool and see what she wears...ok, yes on pregnant swimsuit, just gets magically skinny when naked.
Roflganger:
Quote from: TashaYarrr on 2009 May 31, 15:23:53
ETA: Can't imagine this hasn't already been mentioned, but it looks like they didn't bother to make a pregnant mesh for naked females. Gonna take my preggers to the pool and see what she wears...ok, yes on pregnant swimsuit, just gets magically skinny when naked.
With the huge pixel blur, they probably figured there was no point in making a naked mesh since theoretically, we'd never be able to tell the difference.
TashaYarrr:
Quote from: Roflganger on 2009 May 31, 16:23:20
With the huge pixel blur, they probably figured there was no point in making a naked mesh since theoretically, we'd never be able to tell the difference.
This is a reasonable explanation, but they HAVE to know by now that the censor blur is the first thing to go, and there were naked pregnant meshes in TS2. (Weren't there? Someone correct me if not.)
I guess if the new EA attitude is very anti-CC-unless-you-get-it-from-us, it could explain the shift: "if you get rid of the censor blur via third-party means and uncover our laziness, that's your own problem."
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