THE HORROR: The REAL TS3 Scoop As It Unfolds
Zaphod Beeblebrox:
Quote from: cyperangel on 2009 May 30, 18:12:56
Normally I lurk a lot, read a lot, and try not to post a lot, as english is my secondary language, and I am scared of the grammar police. But, I have a question and I am hankering for an answer, so here goes:
Do anyone know what fertilization of the plants you can grow actually do? As I understand it, quality is based on what you plant, (The seed's quality +1 = the plant's quality) and thus fertilization with rare fish or plants, means nothing. So I am wondering if anyone have found a secret about it that I am missing.
*Runs for cover again.*
I haven't harvested much as of yet, but I did notice that using anchovies as fertilizer for my apple trees gave me "very nice quality" apples. Still trying to figure out what fertilizer with what plant gives you, uh, what in return.
Charamei:
I don't understand why the traits system had to replace the personality system.
Was willing to give it the benefit of the doubt before, but having played the game for a few hours, I really don't get it. There's very little in the two systems that contradicts; the few traits that do (such as hyper-neatness) could have easily been removed. And conflating the two systems would produce far more interesting, diverse Sims than having both separately.
As for the actual gameplay, I'm fed up of my One Fambly already. In theory this game should have been perfect for me - I'm a storyteller, but over the whole neighbourhood, with events causing knock-on effects, etc. In practice, it's tedious and restrictive, and 'the whole neighbourhood' may just as well be 'those two Sims'. Way to go, EA.
Lurker:
Quote from: LavvieJones on 2009 May 30, 18:28:59
Maybe someone outside you/your family has to kick them over...?
Ah crap, haven't thought of that one. Good idea, 'will try. Thanks :)
Since i changed for a bigger house they're locked in the back yard and haven't had the newspaper boys' daily greeting. I'll move them to the front yard.
hooptytrib:
Deal-braker #1295: "Daredevil" sims get "extreme nap," "extreme sleep," "practice extreme speech," etc.
They do not get "extreme woo-hoo."
I call bullshit.
timelycorruption:
Quote from: vagabondher on 2009 May 30, 19:09:01
Quote from: TashaYarrr on 2009 May 30, 18:57:52
As bored as I used to get of the 'special event' cutscenes, I now realize how much they brought to TS2, and I miss them. One of many reasons these Sims feel more robotic and way less organic.
I grew tired of the Woo Hoo cut scene whenever it was your first time, but I do miss all the fireworks and cute baby-twirling-in-the-air when you give birth. I mean, in theory, I like that my pregnant Sim can go to the hospital when she's in labor, but I wish when she actually gave birth it would cut inside to the room and show her holding the baby or something. Just a standard little cut scene would do.
The hospital is yet another rabbit hole?
Quote from: Zaphod Beeblebrox on 2009 May 30, 19:34:07
I haven't harvested much as of yet, but I did notice that using anchovies as fertilizer for my apple trees gave me "very nice quality" apples. Still trying to figure out what fertilizer with what plant gives you, uh, what in return.
Ford Prefect > Zaphod, by the way. [/off topic]
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