THE HORROR: The REAL TS3 Scoop As It Unfolds

<< < (354/420) > >>

Sparks:
Is it possible that TS3 EP's will only add functionality and new towns, but no hair/clothing meshes (non-NPC)/objects? If they're already starting with the nickel and diming method of selling objects, then I would hope they wouldn't burden people with having to worry about if an EP has furniture they've already paid for.

Jelenedra:
It's EA. Nickel and diming is their THING. Have you seen the downloadable content lists for the 360 EA games? 100 pts for a TUTORIAL VIDEO.

Papercut:
Is anyone else being driven mad by craptacular plumbing?

Every fucking day at least one piece of the plumbing will break down in one of my houses (and one night three pieces did all at once). Doesn't seem to make a difference if I hire the repairman, replace the piece, or get one of my handier sims to fix it.

It is far more frequent than in TS2 and incredibly annoying.

Though I haven't had a single fire ... yet.

TashaYarrr:
Yes, I've commented on the ridiculously high clog chance, etc.

I think they can be upgraded to unbreakable with handiness, though. And not sure if cheaper plumbing = more break.

Zazazu:
Quote from: sanmonroe on 2009 May 29, 08:19:34

With the party perk you will always get a good result. I have been using parties to lure ugly sims to the house en masse to kill off. As the last one dies they always report how great it was.

Yes, and this is even better when it's a campaign fundraiser. I've had six of them, and always made $49k-$52k a party, getting the highest level for job performance purposes. Before that, all parties for me were awful, even with guitar or boombox on lot.

Navigation

[0] Message Index

[#] Next page

[*] Previous page