THE HORROR: The REAL TS3 Scoop As It Unfolds
iHateyou:
Quote from: WearsHighHeels on 2009 May 29, 13:37:10
I'm getting really tired of the "feature" which causes my Sims to leave town. It irks me that after spending time creating them, and fostering a career and relationships they can just pack up and go. I have been losing my Sims left and right only to have them replaced by townies, and my Sims spawning. They need some sort of "lock household" feature. The only thing I am liking about the new game is that I can move Sims into a lot and not have to actually enter the lots.
The hair styles all look like they were developed as a collaboration between Peggy and XM Sims. Really the whole games reeks of having been cooked up by a team of pay site artists. The hair styles for sale in the store do not look any better.
Another thing this game is in serious want of is an eyedropper tool for the paint workshop. Is there one and I am too blind to see it? It would be fair easier to grab color off an object to match it than have to save the pattern.
There's no eyedropper, but you can use the create a style edit feature to go into the object that has your desired texture, drag it out of CAS onto the item you want to inherit that texture. You'll then get a pop up asking which place on the new object to put that texture. I hope that made sense... I've been awake all night.
phyllis_p:
I didn't want to post this in the "rigorous genetic testing" thread, since it didn't conform to the standards of the test and since the test is over anyway. However, I did want to share my andecdotal evidence.
Founding generation: Holden - dark brown hair; Gwen - red hair
1st generation:
Single birth: Grant - red hair (married Felicia, lighter red hair)
Twins: Moira - dark brown hair (married Claudio, black hair); Angelica - dark brown hair (married Patrick, black hair)
2nd generation:
Spawn of Grant/Felcia (active household)
Single birth: Eldon - red hair
Triplet girls - one dark brown, one red, one lighter red (I remember their names, but not which hair goes with which girl yet - they just became children).
Spawn of Moira/Claudio (unplayed)
Single birth: Lane, red hair
Spawn of Angelica/Patrick (unplayed)
None so far
Conclusion: Either there really is some way the hair traits are passed down, or my families have been coincidence-ridden thus far.
DaSpecialone:
I think the "brave trait may give you a higher chance of someone else(i.e., police) stepping in for you. My sim has the brave trait and is a mad scientist so she's starts fire's doing experiments. She just whips out the extinguisher and takes care of them herself & the fireman just says something like "I see you handled this on your own". She's had 3 attempted robberies but the crook doesn't interact with her nor does she run thepolice come & haul him/her off. She only jumped a little once with a ghost then it was like they were anyone else.
On another note mods this game needs (to keep it from boring you to tears):
Slower motive decay
One-click "Fertilize all" & " talk to all" for gardening possibly added to "tend". Tend garden takes care of everything except those which you have to do one plant at a time..a waste of gameplay.
It's been mentioned ad nauseum but true ultraspeed. One sim sleeping for 6-10 minutes actual time is just dumb.
Faster skilling.
Explore options, so you can walk longer if you want to. Game makes you take a cab to certain places. Then again I'm biased, I liked walking for good health.
Would it have killed then to make experiments you can see? If you're a mad geneticist who mixes genes you should be able to make fish walk & talk or something. I know, too much to ask.
*******
Really the game needs more action. I don't want to read that my sim met a bear in the catacombs, I want to see it. Heck If I can't explore the catacombs let the darn bear chase me out and fight me in the graveyard. Let me see a fish attack. A little narration is cute but 75% is excruciating. I spend half the game doing something else while my sim is busy. Maybe I'm just a control freak.
One day back in TS2 made me want to kiss my screen.
[/end rant]
nekonoai:
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How stupid do they think we are? >:( How greedy can one company be?
Baa baa, black sheep. Have you any wool?
*gets out shears*
buny:
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So, if I'm figuring correctly, it would cost $80 ($79.75) to buy everything up on the Sims 3 Store right now. For the cost of 2 regular Sims 2 EP's you get 142 items, 16 outfits and 11 hairs and 0 new features. Fuck EA.
I did some figuring and I get a total of $241.00 if you were to buy all the sets, clothing and hair.
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