THE HORROR: The REAL TS3 Scoop As It Unfolds

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literatebse:
Quote from: Crazetex on 2009 May 27, 02:17:59

I find that, after building everything from starter huts to small mansions, that create-a-style plus the objects included are more than enough to create what I want. Seriously, CAST is one of the best aspects of the game. You just click... and drag... and you have a matching bedroom set!

The only objects I miss are the money-making OfB/FreeTime ones (but I didn't expect them and don't really care since you can search the galaxy for $5,800, potentially--way more than TS2!) and the eggchair/lipcouch. I am sure that the first expansion will add them since both Livin' Large and University added the requisite redonk items.

...did I just type "redonk?"


I mean, I personally use all of about 20 items, over and over again.  But I suppose there are some who will miss medieval themed furniture and some others.

BlueSoup:
Quote from: Crazetex on 2009 May 27, 02:17:59

The only objects I miss are the money-making OfB/FreeTime ones (but I didn't expect them and don't really care since you can search the galaxy for $5,800, potentially--way more than TS2!)


My Sims are making ridiculous amounts of money, really.  Selling good produce, seeds, used books, gemstones, fish and then buying partnerships in the local businesses gives them dividends.  Writing novels, painting, playing guitar, the various money-making opportunities...the list goes on and on.  It's insane how much money can be made without their ever having to get a job.

Edit: I find I'm a lot more interested in gameplay now that I'm not worrying so much about what their house looks like.  I have experienced more in TS3 already than I have in TS2.

NakedNickJonas:
Does anyone know if there are autonomously gay sims in TS3?

Zazazu:
Quote from: Mikka on 2009 May 26, 23:31:01

Servers are not being cooperative at the moment.

Some traits seem to be able to be 'triggered' for an immediate find-out, too, due to certain social actions.  Ask about work, and you might get 'Workaholic', a flirt can reveal if someone's Unflirty, chating about family will get if someone Hates Children (and I assume the opposite, though I haven't ever gotten that), speaking of Art gets if someone Hates Art, telling a joke can get you the Good Sense of Humor / No Sense of Humor thing... I'm sure there's more, but those are the only one's I've seen.  Still, yeah, besides the super easy Questioning way, it does seem a bit difficult to get traits after 'Get to know' is gone; chat takes forever.

Or just get the Observant reward. It's only 5,000. Usually one chat will give a sim three trait discoveries. My sims get the Observant reward, the multitasking one, the one that makes coworker relationships easier. Those are the starters. Then they'll get other rewards based on their personality or LTW.

Quote from: bubbs on 2009 May 27, 00:31:31

The fire one pissed me off.  The family is off in the house and yard then the fire started, here they come running.  WTH?  The ones in the house have no reason to react, they are INSIDE.  Plus I can't send them to do anything else until the fire is over....which is when someone (mom) died.

I had an unlucky, pregnant sim start a fire. I sent her ghost parents to put it out, because I'd never meant to resurrect the buggers in the first place. Not only did they succeed in putting out the fire before dying again (if possible), but she and her husband kept running in from outside to scream about it.

TashaYarrr:
Car. In inventory. Why? I know many of the objects are unrealistic (80 fish, a telescope, or whatever), but a car? Why not have it show up in sim inventory as keys?

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