THE HORROR: The REAL TS3 Scoop As It Unfolds
Roflganger:
Quote from: EdenNintyNine on 2009 May 26, 16:40:47
(though that wouldn't explain the lack of gay sex?... or does it?)
I can't speak to gay sex, but there is apparently autonomous gay marriage; two male Sims in my game are apparently very happily betrothed to each other.
phyllis_p:
Quote from: Sigmund on 2009 May 26, 11:31:10
Quote from: Crazetex on 2009 May 26, 11:22:25
As for TS3 causing babies to pop out of sims, why yes, that is part of the game. TS3 is, believe it or not, 1.5x greater than TS2.
And the part where Sims can now die off and/or move away for good when you don't play them? Unsurprisingly, this is a major DNW for some people, including myself. If I invest the time into creating a family, I don't want them to suddenly disappear three days later. That was sort of the point behind me creating them.
Something I've noticed (and I'm into my 2nd generation born in-game now): The only families who seem to move out are ones where noone in my active family is friends with any member of the moving family. Now, it could be just coincidence, but this is what I've observed. If it were intentional, it would make sense. If your family doesn't become interested in another family, the game moves it away and brings in someone new.
Also, someone earlier mentioned that they'd read of a new family moving in but couldn't find them. I've observed that new families sometimes move in with old families. The household retains the name of the original occupant(s), so it's not immediately obvious that that's where the new folks live.
I've enjoyed having the sisters of my current active Sim living their own lives, having babies, etc. I invite them and their families over for parties; the sisters-in-law get together for lunch sometimes. I need to take my toddler over to the house of the sister who has a toddler. Maybe they can play with the dollhouse together or something.
Anyway, just thought I'd mention my observations.
J. M. Pescado:
Quote from: phyllis_p on 2009 May 26, 17:40:19
Something I've noticed (and I'm into my 2nd generation born in-game now): The only families who seem to move out are ones where noone in my active family is friends with any member of the moving family. Now, it could be just coincidence, but this is what I've observed. If it were intentional, it would make sense. If your family doesn't become interested in another family, the game moves it away and brings in someone new.
This is intentional. However, it entirely ignores any OTHER fambly that might be friends with them. Only the CURRENT ACTIVE FAMBLY counts. Again, more Enforced Legacy-Style behavior. Oh, yeah, there's no way to turn Story Progression off for REAL. Sucks to be you.
Quote from: phyllis_p on 2009 May 26, 17:40:19
Also, someone earlier mentioned that they'd read of a new family moving in but couldn't find them. I've observed that new families sometimes move in with old families. The household retains the name of the original occupant(s), so it's not immediately obvious that that's where the new folks live.
That is one of the Story Events: Random sim squats with existing Fambly. No explanation is given. Then the original sims may be killed off. You never get to see this. No explanation is given for that, either.
Quote from: phyllis_p on 2009 May 26, 17:40:19
I've enjoyed having the sisters of my current active Sim living their own lives, having babies, etc. I invite them and their families over for parties; the sisters-in-law get together for lunch sometimes. I need to take my toddler over to the house of the sister who has a toddler. Maybe they can play with the dollhouse together or something.
They don't really properly "have babies", either. They seem to engage in random parthenogenesis. It's creepy. But you enjoy it, so have fun with it. Death to Phillip
msalwaysright:
Quote from: Peggy_Leggy on 2009 May 26, 16:01:16
I'm busy with work and haven't yet read the last 5 pages of this thread, so maybe someone already hit upon this opportunity, but I thought it was interesting.
I was moving a new character into a furnished Maxis house (The Monotone), when this popped up:
I chose to ignore it since I wanted to play out a specific scenario. I wonder to see how much of a mess would have been present had I accepted it.
A big one. I accepted it for my CAS sim. All the furniture has burned to piles of ash and the floors in every room were 'burned'.
However, the fireman came over and helped him clean the mess (like they do, ya know), and there were meteor bits
all over that were sellable.
phyllis_p:
Quote from: J. M. Pescado on 2009 May 26, 17:45:14
Quote from: phyllis_p on 2009 May 26, 17:40:19
Something I've noticed (and I'm into my 2nd generation born in-game now): The only families who seem to move out are ones where noone in my active family is friends with any member of the moving family. Now, it could be just coincidence, but this is what I've observed. If it were intentional, it would make sense. If your family doesn't become interested in another family, the game moves it away and brings in someone new.
This is intentional. However, it entirely ignores any OTHER fambly that might be friends with them. Only the CURRENT ACTIVE FAMBLY counts. Again, more Enforced Legacy-Style behavior. Oh, yeah, there's no way to turn Story Progression off for REAL. Sucks to be you.
Well, it's certainly an incentive to make and keep lots of friends :-) Someone else was talking earlier about how there was no incentive, but there ya go.
Quote from: J. M. Pescado on 2009 May 26, 17:45:14
Quote from: phyllis_p on 2009 May 26, 17:40:19
I've enjoyed having the sisters of my current active Sim living their own lives, having babies, etc. I invite them and their families over for parties; the sisters-in-law get together for lunch sometimes. I need to take my toddler over to the house of the sister who has a toddler. Maybe they can play with the dollhouse together or something.
They don't really properly "have babies", either. They seem to engage in random parthenogenesis. It's creepy. But you enjoy it, so have fun with it.
So my Sim's nephew isn't really the child of his sister and her husband? The boy's a clone of his mom? Hmm.
Quote from: J. M. Pescado on 2009 May 26, 17:45:14
Death to Phillip.
I love you, too :-)
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