THE HORROR: The REAL TS3 Scoop As It Unfolds
J. M. Pescado:
Quote from: Ryslin on 2009 May 24, 09:58:39
400 bucks to learn to fish is crap. (Yes I know I can just fish , but when pressed for time..)
What effect does the class have? Gain one skillpoint automatically? I imagine this is more useful when you are already high in the skill and skillpoints are harder to come by.
Quote from: Ryslin on 2009 May 24, 09:58:39
Cooking is interesting, but I am not into having a mini game to just keep my sim alive. Thankfully it seems that was already stated as the quick meals are functional for immediate needs.
I've never even played the buy-thngs minigame and I can cook everything anyway. I think you just get charged money for it.
Quote from: Ryslin on 2009 May 24, 09:58:39
Personal investing in the sim you create is higher, interest in the townies is lower.
It's really a one-fambly game, yes. Everything from the (Broken) "story progression" feature of randomly killing off your non-active sims, the general lack of control over the rest of the neighborhood, to the fact that even switching to another fambly is a destructive operation, pretty much reduces the rest of the neighborhood into the backdrop and creates an enforced Legacy playstyle.
Yecats:
Quote from: farmersimmer on 2009 May 24, 11:12:24
Quote from: kattenijin on 2009 May 24, 06:28:06
Don't know if any one here knows about this yet:
Quote
Someone pointed me to this. EA has generated a patch for the release game already.
The release version number is 1.0.631.00107, and the patch is designed to update this to 1.0.632.00107.
The pirated version is 1.0.615.00107, proving it is an old prerelease version.
And this link: http://na.llnet.eadownloads.ea.com/u/f/sims/sims3/patches/sims3_sku7_update_manifest.xml
Why does the superior "bug free" full world/content and extra town, June 2 release, need patching?
Because the Pirates found the problems that regular people would of just accepted as being part of the game. We expect more than sheeple.
As soon as Awesome Mods are available, you can almost guarantee they will end up in the next EA patch.
alphagirl:
Quote from: AlwaysRemeberYourTowel on 2009 May 24, 03:57:07
You know, I had really hoped that "enablellamas" would have given everyone llama heads or something similar. ;D
In any case, new bug...or something to report. KagomeSim had her baby (which turned out to be a boy, and thus he was named Kouga and given the insane/neurotic traits for the hell of it), and when his bladder got low enough, I changed his diaper. And changed his diaper. And changed...you get the idea. She went through the motions sure enough, but the bladder level never filled. Instead I gave up and pottytrained his little ass instead of letting him become a stinking mess. ::)
Hm, maybe this is not a bug. In TS2 the toddlers didn't need changing of diaper until the bladders got all the way down, then they went in their diapers, the bladder got way up again, cuz ya know, now they didn't need to go anymore, then the diaper was full and smelly, and needed to be changed. This then did not have an effect on the bladder, cuz it was all in the green again, but on the hygiene. So maybe next time try waiting till the bladder is all up again, and the hygiene is down, see if changing diaper does anything then.
phyllis_p:
Quote from: AlwaysRemeberYourTowel on 2009 May 24, 03:57:07
You know, I had really hoped that "enablellamas" would have given everyone llama heads or something similar. ;D
In any case, new bug...or something to report. KagomeSim had her baby (which turned out to be a boy, and thus he was named Kouga and given the insane/neurotic traits for the hell of it), and when his bladder got low enough, I changed his diaper. And changed his diaper. And changed...you get the idea. She went through the motions sure enough, but the bladder level never filled. Instead I gave up and pottytrained his little ass instead of letting him become a stinking mess. ::)
Changing the diaper before it is wet will improve hygiene but will not affect bladder function. It seems to be the only way to "clean" a baby or toddler -- it doesn't seem to be possible to bathe them in the sink or the tub. If they are not potty trained, they have to actually wet themselves, thus relieving bladder and tanking hygiene. Not so different from TS2 or from real life, really; changing a dry diaper won't drain the kid's bladder ;-)
Quote from: Ryslin on 2009 May 24, 09:58:39
I get a very Sims 1 flavor to relationships. It seems you need at least 2 traits in common to provide something to base a romantic relationship on.
Not true. In my couple, the woman is brave, artistic, lucky, good sense of humor, and charismatic, while the man is absent-minded, bookworm, handy, good sense of humor, and great kisser. One of their teen daughters has a romatic interist (red heart) with a guy who is good, light sleeper, computer whiz, and ? (she hasn't learned his 4th trait yet), while she is hot-headed, technophobe, brave, and excitable. It's possible that the unknown trait is something in common with her, but that one only make one trait in common, obviously.
DaSpecialone:
Quote from: DJKID on 2009 May 24, 08:58:26
But when I told my family to move out there were two options on the Moving screen. Sell or Pack objects. Sell was checked, and Pack was grayed out. I seriously have to move all objects to inventory to Pack them?
Did you try unchecking sell? Pack might be ungreyed after that. Just a thought.
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