TSR Privacy Violation
spambi:
Quote from: J. M. Pescado on 2009 April 04, 23:26:04
Quote from: jfade on 2009 April 03, 20:49:45
All TSR put into the packages was the user ID, IP address, and date that the package was downloaded. (And they have come out saying they did so here.) That's it, and it had no effect on the packages when placed in the game that I ever saw.
This is lies and propaganda. They put a lot MORE in there. We've seen it.
Please elaborate.
jfade:
Quote from: spambi on 2009 April 04, 22:28:08
Quote from: jfade on 2009 April 03, 20:49:45
All TSR put into the packages was the user ID, IP address, and date that the package was downloaded. (And they have come out saying they did so here.) That's it, and it had no effect on the packages when placed in the game that I ever saw.
Did you forget that when a watermarked TSR file was changed using the wardrobe wrangler, it would cause the game to crash? Major fucking pain in the ass.
Actually I do remember that, and it was a pain, but eh, it was probably partly a coding error on my end. The problem went away so I mostly forgot about it. :P
Quote from: spambi on 2009 April 04, 23:30:10
Quote from: J. M. Pescado on 2009 April 04, 23:26:04
Quote from: jfade on 2009 April 03, 20:49:45
All TSR put into the packages was the user ID, IP address, and date that the package was downloaded. (And they have come out saying they did so here.) That's it, and it had no effect on the packages when placed in the game that I ever saw.
This is lies and propaganda. They put a lot MORE in there. We've seen it.
Please elaborate.
Yes, please. I didn't really examine any packages past the first watermark, but I can't imagine what ELSE they'd need to put in there.
Marhis:
Add me to the elaborateplz crew.
wes_h:
I don't want to have somebody take off on me as supportive of their work, but I can guarantee you it would be significantly more difficult to find a watermark were I to want to put one in a package.
Still, the act of banning the people right after the packages were uploaded would trigger the "spidey senses" that something was in there. So the act is self-defeating, because if you look long and hard enough, you can unravel any mystery.
J. M. Pescado:
Such a thing might be more difficult, but ultimately it is pitted against an obstacle of mentality: TSR has no one really to do this, so they'd have to bring in people to slap together something that no one really cares about doing, while their enemy is boredom: People who have nothing better to do than tear them apart, who DO have technical skills.
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