Keeping A Custom 'Hood Alive

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cascaneda:
Quote from: Zazazu on 2009 March 28, 00:02:37

If you want to be anal, or are noticing some slowdown, a good habit is to use the lotdebugger to clear gossip periodically. At the least, clear it from the dead. I clear about every generation.


I learnt something useful today, thanks. I delete the sims manually, and so the gossips and all the memories go with them, but it seems much easier and faster with the lot debugger, I did not know about this feature. There is no more need to remove the whole sim if I understand. The relations and memories are automatically nuked for the dead ones, right ?
 
I don't use the clean templates.Like you (dirtandpretty ) I created my own custom hoods pre-populated with my own custom NPCs and made a backup of it for all my new hood needs.
With all subhood including university the total is 653 characters at the start. With the fixes available on this site the increase is under control and I don't encounter any problem with neighborhoods of more than 1200, it covers about 5-6 generations of playables with about 30 families. After that you could always delete the deads after 2 generations, but I don't do it myself because generally the hard drive or the computer crashes before I have to do (never understood how some people can keep their PC alive for more than 2 years, not speaking of hard disks but this is another story).
So you don't need to worry

J. M. Pescado:
Quote from: cascaneda on 2009 April 03, 02:51:11

I learnt something useful today, thanks. I delete the sims manually, and so the gossips and all the memories go with them, but it seems much easier and faster with the lot debugger, I did not know about this feature. There is no more need to remove the whole sim if I understand. The relations and memories are automatically nuked for the dead ones, right ?
No, all sims, dead or alive, retain full data unless you purge them using the Lot Debugger. They are then reduced to minimalist stubs, which you can cleanup in SimPE to utterly eradicate them following Deleted 2, using either the manual process documented, or the TheoTool.

professorbutters:
My Pleasantview was heavily played and fully operational for over two years.  I think most people would find that sufficient for their purposes.

PB

Sparks:
I was never asking about deleting dead sims. Sims are okay dead. It's deleting played sims from the sim bin that's no good. And the un-seen web of CRAP that is connected to each sim.

And no, I did not have clean templates in when I originally created the hood...which is why I got Maxis sims in my sim bin in the first place. Those sims have been completely eradicated.

At this point, I have experienced no problems. Except one...my teen outcast V pops errors (in debug) every time she hops herself off the bus and reaches around her back to leave her homework somewhere on the lot. All the rest of the kids in the hood are fine. It's only her. Her grades still go up so I'm not too terribly concerned. I doubt it has to do with whether the entire hood is borked. More just her hitting so hard on the Headmaster...a perk?

Emma:
Quote

At this point, I have experienced no problems. Except one...my teen outcast V pops errors (in debug) every time she hops herself off the bus and reaches around her back to leave her homework somewhere on the lot. All the rest of the kids in the hood are fine. It's only her. Her grades still go up so I'm not too terribly concerned. I doubt it has to do with whether the entire hood is borked. More just her hitting so hard on the Headmaster...a perk?

I don't know whether this thread might be able to help you with that.

http://www.moreawesomethanyou.com/smf/index.php/topic,14666.0.html

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