Is it possible to hide maxis content from the game?

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kazebird:
I wouldn't mind it's location, if it didn't mean they spawn by the hundreds if I make a new neighborhood.

J. M. Pescado:
Quote from: parrot on 2009 March 21, 22:16:56

Because that stupid neighborhood pond pancake from AL drives me nuts! Not only does it spawn as a tree when making a hood, but it looks horrible. What were they thinking? If they wanted a lake for Belladonna Cove, they should have dug one when making the terrain!
"Spawn as a tree"? I've never heard of trees SPAWNING in the game. Trees actually multiply themselves in the neighborhood?

kazebird:
I am talking about the spawning of trees that occurs when you make a new neighborhood.

Though it would be cool, I don't think it is possible to make trees reproduce in-game.

tunaisafish:
I was wondering the same thing, having never made a new hood I didn't know that happened.
That's why I didn't know what the hell you were talking about :)
Sorry parrot I seem to have glossed over the word 'neighborhood' above.

As it's a neighbourhood package, then I don't think it even has an OBJD file to look for.
The equivalent for them (afaik) is the XNGB file, which is XML format.
There's a field in those that says... showincatalog=1

I still don't know where they are stored.
Or whether you can override them by a file in the downloads folder.
Or whether changing the catalog field will make them any less spawnable.

I'll watch this thread with interest until someone that knows what they are talking about turns up :)

dragoness:
I don't think I've ever had a new hood that spontaneously spawned with trees in it... just the surface of the land itself, the roads, and the built-in water features. Trees, ponds, rocks should all need to be added by hand.

Are you using a downloaded terrain when this happens? Because if so, that's your problem. Terrains are made in SimCity4, and some creators go nuts with the tree tool. Every instance of "tree" in the terrain file gets converted to "random item from the tree bin", which now includes that pond.

Say no to terrains with trees spewed all over them!

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