Populating a holiday neighbourhhod???
Heli:
I have used Argons Townie Brick too add my own Sims to locals. It works very fine. They knows the greetings. My question is then I make my own vacation subhood how I can create Locals Family only for this subhood ?
I wont to have Fear East from a game and my own China.
janeyw, is very simply to change a look off a non playable sims with Christianlov clothig rack from MTS2. It summon a sim, you can change look, clothing.
Zazazu:
What crack are you on? There's no Santa's Village. If you are talking about Bon Voyage (called Holiday in that weird Europe place), there is an island getaway, an Asian getaway, and a mountain getaway. These have locals and tourists.
Granted, I don't have either of the Holiday stuff packs, but nothing I can find on them indicates anything about a special destination. Stuff packs are item-only.
Treble:
I'm pretty sure she's saying she wants to make a custom vacation destination that will be a kind of a Christmas Land, and she wants create a separate set of locals for that destination that will be dressed all North Pole-ish, with one Santa and lots of elves and whatever. And she would like to know how she can make Santa be Santa-like, staying on just one lot instead of roaming the neighborhood like normal locals. Am I close here, janeyw?
J. M. Pescado:
Quote from: parrot on 2009 March 06, 20:58:33
So you can technically give the sims of a vacation hood any attire?
It is possible to arbitrarily redress vacation townies in any manner you choose, yes. However, the vacation type will still be one of the 3 destinations.
Quote from: parrot on 2009 March 06, 20:58:33
I have always wanted to make a timetravel 40's vacation hood, but was stuck at the prospect of it being inhabited by lumberjacks.
Well, now it can be a timetravel 40s vacation hood inhabited by lumberjacks IN DISGUISE. It gets better: If you HAVE a regular lumberjacks destination, they will crosspollinate and you will get lumberjacks in ur base, chopping ur trees.
Quote from: Treble on 2009 March 07, 21:05:52
I'm pretty sure she's saying she wants to make a custom vacation destination that will be a kind of a Christmas Land, and she wants create a separate set of locals for that destination that will be dressed all North Pole-ish, with one Santa and lots of elves and whatever. And she would like to know how she can make Santa be Santa-like, staying on just one lot instead of roaming the neighborhood like normal locals. Am I close here, janeyw?
Physically possible, but not practical for the non-Awesome. You'd need to recode the townie spawner, form a new fambly of townies that will then be spawned, and somehow tag the hood. All this is doable. But not easy.
Treble:
Quote from: J. M. Pescado on 2009 March 08, 09:52:39
Physically possible, but not practical for the non-Awesome. You'd need to recode the townie spawner, form a new fambly of townies that will then be spawned, and somehow tag the hood. All this is doable. But not easy.
Wait--so if one were to create a new vacation destination, which is allowed in the game, if I remember correctly, and sent a family there on holiday, what kind of locals would get spawned? (This is assuming one doesn't have anything that would prevent locals from being spawned in the first place.) Would it be random, like you might get islanders or Asians or lumberjacks? Even so, couldn't you then just change their clothes and edit their gesture tokens in SimPE? Would it still require doing all that jazz you're talking about? And if so, then why the hell did EAaxis allow the creation of a custom holiday hood anyway if it's so darn complicated?
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