Getting Ready to Update the Wrangler, taking feature requests

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morriganrant:
Quote from: Tarlia on 2009 March 05, 14:26:18

Un-awesome speaking up here, but the Maxis custom hairs are binned as 00000006-0000-0000-0000-000000000000. I've binned a few hairs manually using this, myself, and it works fine. Also prevents them from showing up in CAS (available from mirror only), which may be a good or bad thing, depending on your point of view (I think it's a good thing, I don't want custom hair to be genetic).


Well that is interesting to know. seems like a good idea for certain dyed versions of hairs I have(where the textures look like they have streaks). Can't say that I'd want to do that with ALL of my custom hair however.

Theo's plugin for Simpe bin hairs as custom, what does it bin them to?

jfade:
Quote from: CatOfEvilGenius on 2009 March 04, 04:32:40

I do use WW.  Would love to have a batch mode.  Let me select multiple files, for example 20 outfits, and do the same thing to all of them, for example, set their category to outerwear.  This is what I primarily use WW for, and it takes me a while to do them individually.  If WW already has batch mode and I just haven't figured out how to use it, I'll feel pretty silly. ;)

Duplicate texture removal would be handy.  As AmberDiceless mentioned, I am working on this.  I can remove dupes from individual files, but I cannot yet find duplicates that may be used by several files, put them in just one file, and make the other files link to it.  That's planned for the future.  If you would rather tackle this project and incorporate it into WW, I have no problem with that.  If my source would be of use to you, I'll share it.  It's not up yet because I don't consider it polished enough yet to share, but if you want it, you can have it.

You have a PM. :)

Quote from: Gwenke on 2009 March 04, 11:47:03

Since it seems our last chance, I'll likely have quite a few more suggestions.
- Setting skintone genetic value still does not work for me: moving the slider causes error (System.FormatException: Input string was not in a correct format), and overwriting the genetic value does not move the slider, nor does it get saved. 
- Support for image sizes 812x1623, 128x256, 512x128, 256x128. And maybe instead of the pop-up window at an unsupported image size, just a window or image that does not have to be clicked to go on?
- Ability to enlarge the file list window, or even to scroll left and right to see file names even in recursive mode. 
- Ability to remove unneeded (non-duplicate) texture files would be lovely. Like the two in each Liana accessory with white spots against black background.

Yeah, I want to fix the genetic slider issue eventually. When you move the slider and the text box is updated, what does it say? That or can you copy and paste the exact error in a PM or something?
Who on Earth uses 812x1623? Talk about non-standard. I can change the popup to just be status window text or something.
If you maximize the Wrangler window the file list will increase in size. I can see about adding the horizontal scroll as well.
That's something I'm working on, possibly anyhow... We'll see...

Quote from: magicmoon on 2009 March 04, 15:31:58

I'd like the ability to remove "townify" from clothes also.

I accidentally townified a pair of pants by fanseelamb that are cut very low to be worn with long shirts. They look utterly ridiculous with regular shirts which of course will be chosen by the game for the tops. I ended up deleting the file and re-downloading it.

Can be done, I believe. Will have to look into this.

Quote from: Jelenedra on 2009 March 04, 15:36:08

The ability to change the tooltip field would be cool too. For those accessories that you cannot see in the thumbnail preview.
You should be able to do this already, unless I'm misunderstanding.

Quote from: yetyak on 2009 March 04, 15:49:04

The ability to insert the file name as tooltip in one click would still be a wonderful addition.

That was one of the things I wanted to do, but never got around to doing. I'm going to have to make some keyboard shortcuts for some of this stuff. :P

Quote from: morriganrant on 2009 March 04, 22:15:59

Binning facial hair and eyebrows in a manner similar to binning Hair would be awesome. They are genetics after all.

On that subject, is it possible to townie-fy eyebrows and facial hair or would just binning them work? Anyone know? I admit that I haven't taken the time to try to bin them and am wondering if I should take the time to bother. I use Mirablu's Facial hair for townies hack and am curious if that would include any custom ones I bothered to bin, that would give me more incentive to do the rest ...I'm not sure how that hack does it though.

This was originally disabled for security, but I can re-enable it.

Quote from: Tarlia on 2009 March 05, 14:26:18

Un-awesome speaking up here, but the Maxis custom hairs are binned as 00000006-0000-0000-0000-000000000000. I've binned a few hairs manually using this, myself, and it works fine. Also prevents them from showing up in CAS (available from mirror only), which may be a good or bad thing, depending on your point of view (I think it's a good thing, I don't want custom hair to be genetic).

Another suggestion: a file-opening system that remembers which folder you opened last, or ability to select several folders at once - especially for the mass-townify function? I have many clothes split up in separate folders and it's a pain to open each and every one.
Interesting. At the least, this can be added as a new option.

Re: the file opening/remembering system, that can possibly be done. However, you don't have to open all the folders separately. Check the recursive box. :P

Quote from: morriganrant on 2009 March 05, 21:16:12

Well that is interesting to know. seems like a good idea for certain dyed versions of hairs I have(where the textures look like they have streaks). Can't say that I'd want to do that with ALL of my custom hair however.

Theo's plugin for Simpe bin hairs as custom, what does it bin them to?
I have no idea, that's probably what I'm going to have to look into to find out. Or I'll PM him. Or he can post here. Whichever happens first. :P





Side point: Any of you programming-type peoples out there (I know you lurk around here! :P), would you be interested in helping out with this? If so, shoot me a PM. I'm thinking of opening this up and making it more open to multiple contributors.

Cynarra:
I use WW regularly.

I would agree with the removing extra textures from hair mentioned above.

Would it be possible to also create a sorting mechanism to search all recolors of a particular mesh and move them to the same folder/subfolder or even delete them? 

How about a create-a-collection ability for CAS items (ie. so we make custom collection file to include clothes, hair, makeup, accessories etc.)?

WandersFar:
Quote

A new feature I would love to see is the ability to set sort index numbers.

I would like this, too. Besides giving you the ability to group all similar clothing items together, you could also group all similar hairstyles together. Then a user could switch between different types of, e.g., ponytails without a lot of scrolling through the catalog. Or recolors of a hair mesh made by different creators at different dates could be listed close to each other, instead of at opposite ends of the catalog.

Gwenke:
Quote from: jfade on 2009 March 05, 23:06:40

Yeah, I want to fix the genetic slider issue eventually. When you move the slider and the text box is updated, what does it say? That or can you copy and paste the exact error in a PM or something?
Who on Earth uses 812x1623? Talk about non-standard. I can change the popup to just be status window text or something.
If you maximize the Wrangler window the file list will increase in size. I can see about adding the horizontal scroll as well.
That's something I'm working on, possibly anyhow... We'll see...

Error message sent in PM.
812x1623 necklaces are by a creator called Elynia at www.elynia.it. Now you know :) Changing the popup to simple text or whatever would be most helpful.
So would a horizontal scroll. Longer folder names plus longer file names do not fit in even the maximised WW file list window in recursive mode.
Also, maybe you would reconsider giving up on the function to upgrade to BV destinations? The method described by Captain Swooptie in your old thread (http://www.moreawesomethanyou.com/smf/index.php/topic,9516.0.html) certainly works with SimPE. Standard BV upgrade works already in WW, and the only difference would be the Instance number in the 3DIR Collection field. I even tried upgrading stuff to BV with WW and then changing this number, but WW must change something else as well, as it does not work that way.

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