simcity questions
roberte:
Having no knowledge of sim city I noticed that in videos on the simcity site there are sims present as part of the game, but I cannot find info as to if they are playable similarly to sims in the sims 2 or only act as active background figures.
Also, if one creates a neighborhood in simcity populated with buildings, streets etc. and imports it into the sims do any houses, etc import as well or is the result an empty neighborhood that then needs to be populated?
Thank you for any information re. these issues.
Zazazu:
The sims in SC4 function as local reporters. They'll complain of not having a job if there isn't demand, etc. As such, they are completely useless. They are not real sims. They are glorified signs. You do better to go off the data section of the UI.
SC4 fanbase is semi-dead. Maybe mostly dead. But mostly dead is slightly alive. I find most good info at the SC4 Knowledge Tree and hacks at Simtropolis.
Mootilda:
Quote from: roberte on 2009 February 18, 18:27:35
Also, if one creates a neighborhood in simcity populated with buildings, streets etc. and imports it into the sims do any houses, etc import as well or is the result an empty neighborhood that then needs to be populated?
Some streets and bridges will be converted, but no houses. If you import an SC4 file into TS2, you will have a neighborhood with the default townies, but no playable sims.
Zazazu:
Specifically, only the "flat road" type bridge will translate. Diagonal roads will not translate. Features such as tunnels through mountains will result in a road that just dead ends where the tunnel would be (unfortunately). If you have mods like I do that make interesting cul-de-sacs of 1x1 loops, those will result in dead space in the game.
Beach lots need 1 1/2 to 2 squares of land in SC4 to be playable in TS2. They also cannot be too terribly steep. I have one hood with beach lots that I love...I accidentally got them so that they have a severe, nearly vertical drop-off from about 20 tiles in from the road. To get flat beach lots, it's best to build your terrain from the .png up. Read the tutorials on the Knowledge Tree I linked to earlier. You want a value of 83 in grayscale for the flattest lots possible.
roberte:
Thank you for the advice- it will be a good addition to my sims2 tool set.
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