Boy sees dead people. Should I be worried?
Callista:
It's not actually that scary. There's a bit of gore, yeah, but it struck me as more in the mystery genre than true horror. YMMV.
What exactly makes a sim "dead"? I don't mean the method of killing them off, but how the program tells--is it a token like "pregnant"? If so, does the game generally treat dead sims exactly like live ones?
ReneeFox:
I don't know if it's a token, but does the game treat Dead Sims the same as living Sims? You can't interact with them like living Sims ... if that's what you mean. You probably can't resurrect them, unless you're playing the dead Sim's residential lot; at least that's what I think. Bonk me on the head if I'm wrong! :o
Zazazu:
In game, there is an option in debug called "give dead token". Now, I've never played with it as it seems one of those ball-of-fire type abilities. ReneeFox, I like your willingness to be punished, but really...we'll decide how to poke you.
Callista:
Yes, the death condition does change things, obviously, but then again, so does pregnacy, werewolf-hood, or any number of conditions a sim can have.
My theory is that dead sims, unlike babies, are not treated like objects but like actual sims... but I would have no idea how to figure that out.
J. M. Pescado:
Dead sims that are not unlinked are simply dead. Like being a werewolf, vampire, plant, etc., "dead" is just a status effect. Nothing happens if your sim somehow manages to see, interact, or otherwise poke a dead sim (dead is just a status effect that can be removed normally in-game), although it does tend to represent some kind of behavioral aberration. In this case, the aberration is that the random thumbnail for telescopy does not appear to be excluding the dead from the list of valid pictures to pop up. As the pictures themselves are cosmetic and mean nothing, this is totally harmless.
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