beach lots

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Babahara:
It's working, thank you guys! I installed some beach lots in Bluewater Village and added a new downtown designed for beach lots. They're huge, though :)

If anybody knows how to get smaller ones, it would be great! Those in the game are too all exceptionally big, I never use such big lots.

jolrei:
Quote from: Babahara on 2009 February 09, 23:27:13

It's working, thank you guys! I installed some beach lots in Bluewater Village and added a new downtown designed for beach lots. They're huge, though :)

If anybody knows how to get smaller ones, it would be great! Those in the game are too all exceptionally big, I never use such big lots.


I think you get a choice of sizes don't you?  Anyhow, a lot of the space on a beach lot is, well, the beach, which you can't actually build anything on, so the actual buildable area is smaller than the full lot size.

Mootilda:
Quote from: Babahara on 2009 February 09, 23:27:13

It's working, thank you guys! I installed some beach lots in Bluewater Village and added a new downtown designed for beach lots. They're huge, though :)

If anybody knows how to get smaller ones, it would be great! Those in the game are too all exceptionally big, I never use such big lots.


You can use the LotAdjuster at MTS2 to shrink the beach lots.  Be aware, though, that there really is a minimum depth to the lots.  If I remember correctly, if you remove the first 2 tiles (closest to the road) then the game believes that the entire neighborhood is a beach (in the lot view).  If you remove the first 3 tiles, you are left with an unbuildable lot.  If you remove the last tile (furthest from the road), then you lose the water; 2 tiles and you lose the beach activities and water.

IE, a beach lot consists of 2 buildable tiles, 1 buildable beach tile, 1 unbuildable beach tile with beach activites, and 1 water tile with ocean swimming.

So, I believe that the minimum beach lot is 1 tile wide and 3 deep... 4 deep if you want your neighborhood to look normal from the lot.

Alternatively, you could use Inge's beach portals for non-beach lots to create a non-beach lot which is partly under water and which allows swimming.  You'd lose the beach activities, such as building sandcastles, but you could have a tiny pseudo-beach lot.  There are tutorials around which explain how to get water to flood part of your non-beach lot.

Gwenke:
There is a Smaller Beach Lots thread in the Peasantry, with a link to where you can download smaller beach lots made by MutantBunny. I use them without problems.
http://www.moreawesomethanyou.com/smf/index.php/topic,10456.0.html

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