Worryingly Generous Cat

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Jackathyn:
Quote from: J. M. Pescado on 2009 February 10, 20:06:03

Never ressurrect pre-made dead sims.


Lesson learned, captain. -_-; *salute*
Anyone know of the technical details of the plague I've probably released on my neighbourhood? I'd love to try and fix it if at all possible. I've deleted the tokens and death references in all their memories along with those from everyone they've ever spoken to. Luckily I haven't played them much.

J. M. Pescado:
Quote from: Maygus on 2009 February 12, 01:34:15

Not even the Tricous?  (They appear to have been placed in the game specifically to be resurrected.)
The Tricous represent a special case, but be careful doing so in a new game, as while they USED to be complete, it is unclear whether their data has been properly updated for new games. Back up before doing it. However, don't even THINK about trying it with the regular deadites.

Jackathyn:
It was the Tricous if I remember correctly... *facepalm* my sim just brought someone home from work, except said someone is a uni student therefore couldn't possible have been working for them. ... ugh. VBT?

J. M. Pescado:
Nah, that's just crazy hobby-related shit.

Jackathyn:
Ahh, great. Well that's one less thing to worry about.
... I haven't had any inheritance-related weirdness since I took out the death-related junk in all of their memories and nuked all the gossip about it I could find. Anything I could have missed to fix the dumb damage I caused? Sorry for unawesome n00bishness.

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