Cliffs in Lot view?
Zazazu:
While we're bitching about 'hood items in lot view, I hate hate hate that I have this lovely in-hood college hidden by a forest, but from the lot I can see a couple of the college buildings, but none of the trees right around it. Why those have to fade before buildings is beyond me.
pbox:
All in-game terrains can be unhidden from the catalogue (i.e. made available in-game) by editing TSData/Res/Catalog/Scripts/terrainPaints.txt like so:
Before:
terrainPaint "lottexture-canvas-desert"
brushWidth 3
notInCatalog
terrainTypeSoundSuffix "grass"
After:
terrainPaint "lottexture-canvas-desert"
brushWidth 3
#notInCatalog
terrainTypeSoundSuffix "grass"
# is the delimitor for comments in these scripts.
It's extremely useful to edit this script and unlock all terrain paints, since this gives you a desert, beach and grass texture that match the in-game ones 100%. There is an entry called terrainPaint "terrain-cliff" in there; I can't tell whether that's what you want since I don't know what Castaway Stories looks like, but it is a very nice cliff texture. Not sure where the concrete and dirt textures are hiding, probably in an NL subfolder somewhere Yup, NL textures are in Expansion Packs/Nightlife/TSData/Res/Catalog/Scripts/terrainPaints.txt -- terrainPaint "lottexture-concrete-01" and terrainPaint "lottexture-canvas-dirt". So if the base game cliff is not to your liking, try BV/TSData/etc pp. Same thing would apply -- just comment (or remove) "notInCatalog", there you go.
HOWEVER:
I haven't used it in a very long time, but I seem to recall that the (base game) cliff texture was undeleteable in-game -- once applied, I wasn't able to remove it or paint over it. It might have been a different texture, but there was one that behaved different from the others --- not sure which, but I'm afraid it was cliff. So please test this before you use it on your favourite lot.
Also: I'm talking OSX directories here, Windows ones are similar but not identical.
kazebird:
I believe they are talking about (at least I was) the fact that if you look at a NH cliff from a lot, it turns up Grassy rather than rocky like in NH view.
Edit: The thing about seasons, is it has some of the best features in the game, but makes the sky look bland. I do not want to uninstall Seasons, so I must know if there is a way to get those sky effects back.
Edt of the Edit:
I have an idea! Why don't we make a graphical fixes mega pack!
We could get all the best modders on this site come together, and make a ton of graphical fixes. We could fix the following:
-Seasons bland skies (do something to the way skies are generated to show the effects.)
-Visible cliff terrains in lot view.
-Make not only dawn and dusk lighting, but dawn and dusk skies as well.
-Fix the hood effects to appear in lot view.
-Fix the neighboring houses window generation, as to not show directly through the house at some points, as if it's not there.
-Fix the fading of elevators, staircases, and ceiling objects, even with fading off.
Pyromaniac:
I don't think I even remember how the skies looked pre-seasons.
Fake edit: Never mind, I googled base game screenshots, and - it's true - the old skies looked much better. Why would EA mess with the sky to make it look shittier? Was this supposed to be a feature?
kazebird:
I know! Here is my favorite example of the original skies:
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