Correcting the DNA of Strangetown premade characters
imyourboy:
Ok can someone tell me if I go this right....
I have never played Veronaville but I have all the expansions.
I want to play Veronaville, can I copy the above file now or do I have to uninstall and then just install the base game then put in this file then install the balance of my files??
Thanks for any help.
Dea:
You dont need to uninstall anything. Just replace the original with this one.
sindoodoo:
I recently restarted my hoods and am fixing the premade characters' DNA using SimPE. I'm having some trouble understanding the Sim DNA options, though, because the format it's shown in is different from what is in the original post in this thread. This is what it looks like now:
Dominant gene:
Eye:
FacialFeature:
Hair:
Skintone:
SkintoneRange:
Recessive gene:
Eye:
FacialFeature:
Hair:
Skintone:
SkintoneRange:
I'm not sure what the difference between Skintone and SkintoneRange is. Which one is dominant/recessive skintone and which one is skintone passed on? According to the original post, P.T.#9's 'skintone passed on' DNA was missing, and in this it would correspond with 'Skintone.' So 'SkintoneRange' is the actual expressed skintone, and the values for both dominant & recessive SkintoneRange would need to be the same? If I wanted to change an in-game Sim's skin color, what would I do?
RainbowTigress:
Skintone is their actual skintone. This is what you'd change to change their skintone in-game. The skintone range is what would have been inherited from the parents. There is no dominant skintone. If the parents are different skintones, the child can be any skintone between and including the parents' skintones. For example, Dirk is S4,and Lilith is S1. Their children can be any of the four skintones from S1-S4. On the other hand, if Lilith married someone with S2 skintone, their children would be limited to S1 and S2 skintones. For aliens, I think they are dominant, since they are not part of the basic four, kind of like custom skins. You might try searching through this thread or other threads to see how the game handles alien skintones and genetics, since I don't play aliens much and it's been awhile for me.
sindoodoo:
Thanks, that worked! To test it out, I changed both 'Skintone' values to the alien skintone on Jenny Smith, and when I loaded up the game she had alien skin. But these were the values missing when I first opened her unedited file in SimPE, and correspond to the values that baratron describes in his original post as being 'Skintone passed on.' So 'Skintone'/'Skintone passed on' is basically just what the actual skintone of that Sim is? And both values should be the same, on both the 'Dominant' and 'Recessive' lines as shown in SimPE (although skintone isn't dominant but a blend of the two parents')? What does 'Skintone Range' do then? Does it make a difference what the values of these lines are, on either the Dominant or Recessive lines?
While I was in there, I changed her the Dominant eye color value to that of a custom eye I have in my game, but her eyes remained as the default ones. Is there a way to change an in-game Sim's eye color/choose a custom eye for them? But if she were to have children, they may get that custom eye?
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