Correcting the DNA of Strangetown premade characters
RainbowTigress:
I know that you can edit the list if you want the sim offspring to favor one parent over the other, like if the other parent has undesirable features that you don't want to get passed down, or if certain features of the parents don't seem to blend well. You'd have to do it before they have babies, of course, because after they give birth it's kinda too late. ;)
J. M. Pescado:
Well, one trick I've used in the past is a sort of "embryo selection" trick. Extract both Sims with Simsurgery, then load them in CAS in a test neighborhood. Mash that "create a baby" button until you get a face you like, then delete the rest and save the target sim. Open up that test sim's file in SimPE, extract his LXNR, and copy it back over the LXNR of your original neighborhood (SimPE's simsurgery cannot do this part without filling your neighborhood in garbage sims).
And voila, you now have your selected designer baby.
V:
Okay, after following the instructions at the top of this thread (and various updates throughout) I fixed DNA.
I noticed that with a Neighborhood open I can sort by Name in the Resource Window and have all the Sim DNA available, right down the column, and I can highlight each one of them and see the DNA. While I don't know who I am looking at, would it be harmful to make all the DNA that is missing the skintone string just match whatever the skintone range is? It doesn't seem to me that this would affect ghosts in any negative way and it would (in theory) serve to complete DNA for whatever existing Sims I haven't yet bumped into in Strangetown.
If this is not a horrible or harmful idea, would this be the way to manually fix any other town with fubared DNA?
jsalemi:
Some of the already deceased sims in the maxis neighborhoods are missing DNA pieces, and there's really no point to fixing them since they'll never pass it on. Only Strangetown and Veronaville had sims with problem DNA -- Pleasantview is clean, as are the townies and premades that come with NL, OFB and Pets.
Now in you have missing DNA in CAS made or born-in-game sims, then you've got bigger problems. :)
J. M. Pescado:
Quote from: jsalemi on 2006 November 15, 23:50:56
Some of the already deceased sims in the maxis neighborhoods are missing DNA pieces, and there's really no point to fixing them since they'll never pass it on.
This is one reason why you should not resurrect the premade dead. Necromancy is bad, m'kay?
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