Correcting the DNA of Strangetown premade characters

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Morphar:
Quote from: KellyQ on 2006 June 01, 17:52:15

Okay, I don't feel like such an idiot now. The same thing happened to me after I downloaded these; Veronaville disappeared. Not that I'm stressed, I never have played it much anyway but I'm not sure what I did wrong. Actually I have NO idea what I did wrong. :-[



As an experiment I made my own version of the Veronaville neighborhood file.
Veronaville did not dissappeare with that file.

It seems we have to make one version of Veronaville for each EP combination.
Strangely Strangetown works.

 KellyQ:
 cheriem:

What EP's do you have installed?

Simsbaby:
I have updated my site, it can now be found here at the bottom.
http://web.mac.com/simsbaby/iWeb/Simscorner/Downloads.html

Morphar:
Quote from: Morphar on 2006 June 04, 21:52:02

Quote from: KellyQ on 2006 June 01, 17:52:15

Okay, I don't feel like such an idiot now. The same thing happened to me after I downloaded these; Veronaville disappeared. Not that I'm stressed, I never have played it much anyway but I'm not sure what I did wrong. Actually I have NO idea what I did wrong. :-[



As an experiment I made my own version of the Veronaville neighborhood file.
Veronaville did not dissappeare with that file.

It seems we have to make one version of Veronaville for each EP combination.
Strangely Strangetown works.

 KellyQ:
 cheriem:

What EP's do you have installed?



It's Mrs CrumpleBottom that causes this error. In a fresh unplayed game she is not shown in SimDescription
in SimPE. In the Veronaville file from StarrKist she is there as instance number 1B5. There is also
an extra Unknown at the end of the list with instance number 1B6.

Those two are not in a started but unplayed game. The list ends with Pollination Technician 11 that
is instance 1B4.

Either StarrKist selected Veronaville and added the City before she made this file or
something. I don't know if it's now possible to remove them in SimPE.

I have made a Veronaville that works but I just filled in the missing skintones so that
they are homozygous. You can easily do it yourselfes in SimPE. It's not that many characters involved.
Just copy the value in the Skintone Range to the corresponding Skintone.

But for a real Heterozygous file you need geneology resersh.


Morphar:
Quote

Either StarrKist selected Veronaville and added the downtown before she made this file or
something. I don't know if it's now possible to remove them in SimPE.


This is really strange. I started a fresh game and entered Veronaville and selected the downtown
then finished game. I checked the N003_Neighborhood file with SimPE.  Mrs CrumpleBottom and the unknown
is now there but the list does not end there as in StarrKist file. It continue with a lot of characters.

Is this because I have EP1, EP2 and EP3 and Starrkist had another combinations of EP's.

There is no  Mrs CrumpleBottom in the file if you just start the game and finish without entering Veronaville.
Where does she came from?

Also I tried to delete her in SimPE and it is still not possible to do in version 0.58.








SaraMK:
The problem is probably in that StarrKist  ran the game after editing the files. SimPE itself couldn't have done anything to the files to mark them as EP required, so since we are talking about files from the base game, they would have been compatible for anyone. But as soon as the game was started, the files were marked as requiring whatever EPs she has.

One way to solve that would be to edit blindly. Edit the files, make a copy, test the copy... if changes are needed, edit the original again and test another copy. That is, unless the changes she made require editing from within the game as well. If that's the case, the files will have to be made on a computer that has no EPs installed.

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