Correcting the DNA of Strangetown premade characters

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Meek_Monkey:
Ok you are in the right place to change the genes of the sims if you want to change the skin colour click on the right of the pannel where the numbers are then you can delete 00000001-0000-0000-0000-000000000000 and put the skin colour in that you want  like alien skin 6baf064a-85ad-4e37-8d81-a987e9f8da46 click commit and then save the file. there your done

Roux:
Okay - did more poking around and I think it just looks different in this version of SimPE.  Instead of things labeled the way baratron described: 1 (dtString): 00000004-0000-0000-0000-000000000000, it's simply labeled as Hair, with 00000004-0000-0000-0000-000000000000 over to the right.

After checking several Veronaville and Strangetown premade characters against OFB premade characters, the "SkintoneRange" lines are always filled in.  The missing DNA lines are labeled as "Skintone", so my conclusion is that the Skintone lines indicate the skintone passed on.

Could someone with SimPE 0.58 please check to see if I got this right?

Meek_Monkey:
Yes the missing DNA is the skintones that is why it sometimes crashes at child birth the game is try to locate the skintones which are not there. The top pannel is for skintones that are passed on and the bottom pannel is for skintones that are not I think pased on.

Morphar:
Quote from: fairestrachel on 2006 May 11, 23:17:43

Okay - did more poking around and I think it just looks different in this version of SimPE.  Instead of things labeled the way baratron described: 1 (dtString): 00000004-0000-0000-0000-000000000000, it's simply labeled as Hair, with 00000004-0000-0000-0000-000000000000 over to the right.

After checking several Veronaville and Strangetown premade characters against OFB premade characters, the "SkintoneRange" lines are always filled in.  The missing DNA lines are labeled as "Skintone", so my conclusion is that the Skintone lines indicate the skintone passed on.

Could someone with SimPE 0.58 please check to see if I got this right?


The skintone range is filled in but not with the correct values. There should be one code from each parent's expressed skintone. The dominant skinton is also the expressed one. The character's expessed skintone is one in the range.  The recessive skintone is one of the parents expessed skintone selected at random. If you download the Strangetown files from Simsbaby's site you can compare the changes made by Starrkist. You only need to replace the neighborhood files.

There are one homogynous and one heterozygous file for Strangetown.
The Veronavile file from Starrkist is homogynous, for the moment I hope.

Morphar:
Quote from: simsbaby on 2006 May 03, 14:59:34

I think you need to upload the character folder.  :-[



Could you please put the files on your site now? As I have tested only
these files are necessary.

N002_neighborhood.package  Homogeneous
N002_neighborhood.package  Heterogeneous
N003_neighborhood.package  Homogeneous


As you may have noticed, english is not my native language, so I looked
up the spelling of these strange words used in this thread:

Homogynous :is spelt Homogeneous or Homogenous
Heterozygous is spelt Heterogeneous

Heterozygous was not even in the dictionary so I translated from my native language.
Is it UK vs US English or.....?


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