Programmable Sleep Clock v3.31
FreakyRufus:
Like rainbow's question above, this may seem obvious but you didn't explicitly mention it. The sim that you want to send to bed has to be the one that sets the wake up time. Each sim needs to set their own time and turn on bedtime for themselves. The max option just makes the "go to bed" action appear before any queued actions your sim has to give it "max" priority.
LFox:
Quote from: FreakyRufus on 2006 January 27, 13:25:10
Like rainbow's question above, this may seem obvious but you didn't explicitly mention it. The sim that you want to send to bed has to be the one that sets the wake up time. Each sim needs to set their own time and turn on bedtime for themselves. The max option just makes the "go to bed" action appear before any queued actions your sim has to give it "max" priority.
Yeah i know that much and yes i did have the sim set their OWN clock. I just tried using a couple other bed types and still no results.
Kyna:
Quote from: LFox on 2006 January 27, 20:16:50
Yeah i know that much and yes i did have the sim set their OWN clock. I just tried using a couple other bed types and still no results.
Their OWN clock? You do know that you can only have ONE sleepclock in a room, don't you? Each clock can store two people.
The bed nazi thing isn't interfering is it? If your sim is sharing the sleepclock with another sim, their relationship needs to be at a decent level.
The other thing to remember is that if their bladder need is low, the sleepclock will try to send the sim to the bathroom before sending them to bed. If you don't have 'bathroom uses you' in your game and the toilet paper configured in your sims house, the sleepclock won't be able to send them to the bathroom. The sleepclock macro in your game may be confused if it can't find a bathroom (with bathroom-uses-you toilet paper) to send them to.
RainbowTigress:
Actually, you CAN have more than one sleep clock in a room. I do it all the time. If three single beds are in a room, you can put two clocks and set two on one and one on the other. The clock will send the sim to the nearest bed, as the RTFM states. The latest issue with the Bed Nazi and more than one clock in a room has been fixed in the latest version, which JM mentions in the first post in this thread.
LFox:
No unfortunately it's none of those things. I've tried single beds, double beds (always only 1 clock per room). I've tried 2 people (married) per clock and nothing i just don't get what is wrong. Is there any possible hack that could conflict with it?
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