Programmable Sleep Clock v3.31

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Li'l Brudder:
What does each setting mean?

I'm trying to figure one out for the new SIm bed provided with pets.

J. M. Pescado:
EX is meaningless, but roughly corresponds to the value of the "energy" rating as listed in the catalogue. For a Maxian bed, this is probably a good estimate. The -XX part indicates how many points of energy are actually gained per hour in it, but you can't directly see this without poking in SimPE.

The Atomic Double is  37 EPH bed, which makes it an E7-37 (it says E6, but this part really means nothing, and the E7 rating was penned based on interpolating between E6-36 and the medieval's E8-38). The single is an unexceptionally crappy E3-28. Don't use it.

Manual updated to include this and the GLS bed. No actual hack update.

Li'l Brudder:
Thanks Pes, I was going to use the double bed anyways.

:)

dizzy:
I think I've come up with a way to do automatic class bed setting. I've verified that the Lua code works, anyway:

Code:

local bed = GetPrimitiveParameter(0)
local g = GlobalObjManager:getObjectGUIDFromObjectId(bed)
SetTemp(0, GetConstantWithGuid(g, 4097, 2))

All you'd have to do is pass the bed objectId to the Lua, and this would give you the Energy rating.

Motoki:
Well that would be nice. I hate having to look up those darned codes to set it. And I never know what to do custom beds with or beds in a new expansion or stuff pack.

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