Programmable Sleep Clock v3.31
J. M. Pescado:
It's not supposed to interfere with playable sims operating non-autonomously at all, but I'll take a look at it when I get back.
Having two clocks in a room would create a potential interference pattern, though: The clocks will repel anyone who is not best friend/crush/married/engaged/steady of at least one of the people logged in the clock. It shouldn't be repelling residents unless they're operating at autonomous priority, though, instead of user-directed.
Inge:
So WTF are you posting from now? ???
FatedCircle:
Heehee, maybe my kids just don't want their icky brother to share a room with them. :D
I'll try making all the kids best friends and see what happens then. Thanks.
J. M. Pescado:
Quote from: Inge on 2006 January 06, 18:12:30
So WTF are you posting from now? ???
Satelnet proxies.
Inge:
You're not finding the noise of battle a distraction?
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